Dungeon Crawl Stone Soup version 0.21-a0-394-gdc75ea7 (webtiles) character file. 4 richardnixon the Firebug (level 1, 0/10 HPs) Began as a Deep Elf Fire Elementalist on Oct 18, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (95 turns). richardnixon the Firebug (Deep Elf Fire Elementalist) Turns: 95, Time: 00:01:09 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 0/6 EV: 13 Int: 19 God: Gold: 9 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of remove curse {unknown} Books b - a book of Flames Comestibles c - a bread ration {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 1.3 Conjurations * Level 3.4 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 5% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, richardnixon the Deep Elf Fire Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 9 gold pieces and a scroll labeled EMARGH HOMU. Found a staircase leading out of the dungeon. Unknown command. Unknown command. You now have 9 gold pieces. d - a scroll labeled EMARGH HOMU You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Okay, then. There is an empty arch of ancient stone here. e - a scroll labeled KUGRES IHEXTIDGH A bat comes into view. A bat is nearby! A bat comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a bat The flame tongue hits the bat. You kill the bat! You now have 5/6 mp. A bat is nearby! The bat hits you but does no damage. Aim: a bat The flame tongue hits the bat. The bat barely misses you. You now have 4/6 mp. Aim: a bat (moderately wounded) The flame tongue hits the bat. You kill the bat! You now have 3/6 mp. You start resting. MP restored: 6 3 jackals come into view. The jackal barks! x2; You hear a bark! Aim: a jackal The flame tongue hits the jackal. You now have 5/6 mp. Aim: a jackal (lightly wounded) The flame tongue hits the jackal. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 8/10 hp. You now have 4/6 mp. Aim: a jackal (heavily wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Your skin glows momentarily. The jackal barely misses you. You now have 3/6 mp. Aim: a jackal (heavily wounded) The flame tongue misses the jackal. The flame tongue hits the jackal. The jackal bites you but does no damage. The jackal barely misses you. You now have 2/6 mp. Aim: a jackal (heavily wounded) The flame tongue hits the jackal. The jackal closely misses you. You now have 1/6 mp. Aim: a jackal (severely wounded) The flame tongue hits the jackal. You kill the jackal! The jackal barely misses you. You now have 0/6 mp. You hit the jackal but do no damage. The jackal bites you. You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 4/10 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/10 hp. Aim: a jackal (lightly wounded) The flame tongue misses the jackal. The jackal closely misses you. You now have 0/6 mp. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/10 hp. A frilled lizard comes into view. You hit the jackal but do no damage. The jackal bites you. You die... #..♣...........##.#..h..# #............###..#.....## #............∩.#.##.....h# . #............###.##......# ... #♣............ #.#####.#.###..... #.......♣... #.# #.#......... #........... #.# #........... ##.<........ #h# #..#........ ##......#∩# #@# #......h.h.. ##.....∩.# #.# #.#......h.. #≈....### ..# #.#......... ###♣♣## ..## ...#..#%.... ..# .. (#..#..... ... l... .... You could see a jackal and a frilled lizard (sleeping). Vanquished Creatures 2 bats (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | richardnixon the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | HP: 1/10 [jackal (2)] 95 | D:1 | Slain by a jackal Vault maps used: D:1: nzn_arrival_settlement, hex_intersection Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Flame Tongue || 9 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 95 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 95 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: nzn_arrival_settlement, hex_intersection Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 27.4 | 32.6 | 95.0 Dungeon | 100.0 | 100.0 | 0.0 | 27.4 | 32.6 | 95.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------