Dungeon Crawl Stone Soup version 0.23-a0-448-g1c01f63 (webtiles) character file. 7 rgaf the Vexing (level 1, 0/13 HPs) Began as a Demonspawn Enchanter on Nov 19, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (893 turns). rgaf the Vexing (Demonspawn Enchanter) Turns: 893, Time: 00:00:43 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 91% Magic: 2/3 EV: 12 Int: 16 God: Gold: 13 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . e - -1 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger e - a cursed -1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} g - a scroll of amnesia {unknown} h - a scroll of identify {unknown} Comestibles d - a ration f - 2 chunks of flesh Skills: - Level 0.8 Short Blades - Level 1.7 Dodging + Level 3.0 Stealth - Level 2.0 Spellcasting + Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confuse Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal but do no damage. The jackal is almost dead. The rat closely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. The rat barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The rat closely misses you. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The rat barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal stops glowing. The jackal barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is almost dead. The jackal bites you. You die... ...................####( ....................... ........... #...##.... ........ #..#####. ...... ##..###### ##.h#### ###......... #(.....# #..........# #.####.###.#........# #..h@r.....#......... ######...##.......... ###.#........... (....#......... ##..########..# ##.# ####....' ... ........# #............. .. .......... You could see a jackal and a rat. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A jackal (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rgaf the Demonspawn Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 893 | D:1 | Slain by a jackal Vault maps used: D:1: nzn_arrival_crosshair Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Short Blades | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Hexes | | 3.2 Action || total -------------------------++------- Melee: Dagger || 36 Cast: Corona || 3 Armor: Robe || 6 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------