Dungeon Crawl Stone Soup version 0.22-a0-512-g0943f25 (webtiles) character file. 23 reaverb the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Air Elementalist on June 18, 2018. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (847 turns). reaverb the Conjurer (Deep Elf Air Elementalist) Turns: 847, Time: 00:01:27 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 75% Magic: 8/8 EV: 13 Int: 19 God: Gold: 63 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . i - +0 dagger (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | reaverb the Deep Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 800 | D:2 | Huge Dmg: 4 Dmg 820 | D:2 | HP: 1/15 [hobgoblin/club (7)] 821 | D:2 | Huge Dmg: 7 Dmg 847 | D:2 | Slain by an adder Inventory: Hand Weapons d - a +3 dagger e - a +0 hand axe i - a +0 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery l - a cursed ring of teleportation {unknown} Scrolls f - a scroll of immolation {unknown} g - a scroll of amnesia {unknown} h - a scroll of fog j - a scroll of identify {unknown} Potions b - a potion of haste {unknown} Comestibles c - 5 rations k - 3 chunks of flesh Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 3.7 | 70.3 | 421.5 Dungeon | 100.0 | 100.0 | 0.5 | 3.7 | 70.3 | 421.5 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 3.1 Conjurations - Level 3.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air ##........ 77% 5 ######. Swiftness Chrm/Air #....... 12% 2 ##..... Airstrike Air ##........ 41% 4 ####... Static Discharge Conj/Air ##...... 13% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A jackal comes into view. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club The zap hits the goblin. The goblin is moderately wounded. A goblin comes into view. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (moderately wounded) The zap misses the goblin. The goblin shouts! You hear a bark! You hear a shout! A jackal comes into view. A jackal comes into view. You hit the goblin. The goblin is moderately wounded. The goblin hits you. Huge Dmg: -26%(-4hp) hp: 74%(11hp) You hit the goblin but do no damage. The goblin is moderately wounded. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. You closely miss the goblin. The goblin is severely wounded. The goblin misses you. You hit the goblin. You kill the goblin! You hit the jackal. The jackal is heavily wounded. The jackal bites you. Damage: -7%(-1hp) hp: 67%(10hp) You hit the jackal. The jackal is almost dead. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! Your Conjurations skill increases to level 3! You closely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. You hit the goblin. You kill the goblin! You closely miss the jackal. The jackal bites you. Damage: -14%(-2hp) hp: 60%(9hp) You hit the jackal. The jackal is lightly wounded. The jackal bites you. Damage: -6%(-1hp) hp: 54%(8hp) You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! The hobgoblin hits you with a club! * * * LOW HITPOINT WARNING * * * Items here: ) ††† a club; a jackal corpse; a goblin corpse; a jackal corpse Huge Dmg: -47%(-7hp) hp: 7%(1hp) Found a stone staircase leading up. A jackal comes into view. The jackal barks! You hear a bark! You hear a shout! The jackal moves out of view. A goblin comes into view. It is wielding a club. The goblin closely misses you. Items here: ) ††† a club; a jackal corpse; a goblin corpse; a jackal corpse An adder and a goblin come into view. The adder hisses angrily. You miss the adder. The goblin shouts! A giant cockroach comes into view. Unknown command. As you read the scroll labeled YCHEKL FICI, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The adder bites you. You die... .# #. ... .. #s# #. .g... #.#< .§§ #S## ############ #@# #..........# #g# #..........# ..#####g###....÷.....# #.........h..........# #######.###h.........# #.# #.h........# #.# #.h........# #.# ####..###### #.# #...#### You could see an adder, a hobgoblin and a goblin. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) 5 goblins 2 hobgoblins (D:1) 2 jackals (D:2) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Action || total -------------------------++------- Melee: Hand axe || 7 Dagger || 23 Cast: Shock || 27 Use: Scroll || 1 Stab: Sleeping || 1 Dodge: Dodged || 18