Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 3 raskol the Chucker (level 1, 0/19 HPs) Began as an Ogre Arcane Marksman on Nov 17, 2015. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (147 turns). raskol the Chucker (Ogre Arcane Marksman) Turns: 147, Time: 00:00:45 Health: 0/19 AC: 3 Str: 15 XL: 1 Next: 50% Magic: 2/2 EV: 10 Int: 12 God: Gold: 38 SH: 0 Dex: 9 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) f - ring of poison resistance @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Missiles a - 3 large rocks (quivered) b - 2 throwing nets Armour c - a +0 robe (worn) Jewellery f - a ring of poison resistance (left hand) Scrolls g - 2 scrolls of teleportation {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - a bread ration Skills: - Level 1.3 Fighting + Level 2.3 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger o - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History You hit the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You hit the goblin. The goblin is moderately wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (,) - cycle): a - 4 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (moderately wounded) You throw a large rock. The large rock barely misses the goblin. The large rock misses the kobold. The goblin hits you with a club. You die... #. #.#.# ♣≈≈ ..###.... #.# ♣≈≈ #.#.....#.## #.# ♣♣≈ .....#......# #.# ♣♣ #......#.#.g####.# ♣ #..#.#....K..(##.# ......#...K#K##.# ..#..%......#g##.# .....#.#....#@##.###### #....((####.........#.## ##.##.## #............. .... .....#..######## ........###.#..############ ##....... #.#.............# #.............###########.# #.......###.### #.# ......#.# #.# #.# You could see a goblin and a kobold. Vanquished Creatures A goblin (D:1) A bat (D:1) A giant newt (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | raskol the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 9 | D:1 | Identified a ring of poison resistance (You found it on level 1 of the Dungeon) 147 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 25 Throw: Large rock || 1 Cast: Corona || 1 Vault maps used: D:1: lemuel_arrival_river_ford, hangedman_decor_points, serial_bayou_pond_d D:2: overflow_temple_1_default, corexii_item_surrounded_by_moat Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.7 | 36.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.7 | 36.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.5 +-------+-------+-------+-------+-------+----------------------