Dungeon Crawl Stone Soup version 0.16-a0-3552-ge2e736f (console) character file. 9 raskol the Chucker (level 2, 0/27 HPs) Began as an Ogre Arcane Marksman on Jan 9, 2015. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (646 turns). raskol the Chucker (Ogre Arcane Marksman) Turns: 646, Time: 00:02:08 Health: 0/27 AC: 3 Str: 15 XL: 2 Next: 16% Magic: 3/3 EV: 10 Int: 12 God: Gold: 43 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Rnd*Tele + (boots unavailable) MR ..... (no amulet) Stlth +......... j - ring of teleportation (curse) e - ring of protection from fire @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: Evoke Teleportation You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand weapons k - a +0 club Missiles b - 3 large rocks (quivered) c - 2 throwing nets Armour a - a +0 robe (worn) Jewellery e - a ring of protection from fire (left hand) j - a cursed ring of teleportation (right hand) Scrolls g - 4 scrolls of enchant weapon {unknown} h - a scroll of identify {unknown} Potions i - 2 potions of brilliance {unknown} l - a potion of might {unknown} n - a potion of flight {unknown} o - a potion of mutation {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Enslavement Hexes 4 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 3 meat rations m - a beef jerky p - a chunk of flesh {@e9} Skills: - Level 1.3 Fighting + Level 3.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger o - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (,) - cycle): b - 4 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (heavily wounded) You throw a large rock. The large rock hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... ### .....# ......# ##### .......# #.... %...!...# #.... ........# #.... ........# #.... .......g.# ###.... !.......@### ##..[... ####.###...## ##....... ######.# ###..## ##..#..รท.. #######......### ##..###..##..... ...............# ##............. ##.##..........# ###..#......## #...###......### #......###..# #...######...## #.##..## ##.# #.>...........# ##..##..# ##.. You could see a hobgoblin. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 giant newts (D:1) A kobold (D:1) 4 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | raskol, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 286 | D:1 | Identified a ring of protection from fire (You found it on level 1 of the Dungeon) 395 | D:1 | Identified a ring of teleportation (You found it on level 1 of the Dungeon) 479 | D:1 | Reached XP level 2. HP: 7/27 MP: 3/3 589 | D:1 | Reached skill level 3 in Throwing 646 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 73 Throw: Large rock || 8 Vault maps used: D:1: onia_arrival_larder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.9 | 3.4 | 323.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.9 | 3.4 | 323.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------