Dungeon Crawl Stone Soup version 0.21-a0-352-g5b8f553 (webtiles) character file. 941 paralogiki the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Oct 10, 2017. Was an Initiate of Vehumet. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 6 of the Dungeon. The game lasted 00:10:54 (6249 turns). paralogiki the Conjurer (Deep Elf Conjurer) Turns: 6249, Time: 00:10:55 Health: 0/36 AC: 6 Str: 5 XL: 7 Next: 88% Magic: 9/17 EV: 11 Int: 22 God: Vehumet [......] Gold: 176 SH: 2 Dex: 15 Spells: 6/17 levels left rFire . . . SeeInvis . h - +2 long sword (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . n - +0 ring mail (curse) rPois . Spirit . m - +0 helmet rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ o - +2 amulet of reflection HPRegen 0.12/turn (no ring) MPRegen 0.15/turn (no ring) @: about to teleport A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 275 gold pieces. You spent 99 gold pieces at shops. Inventory: Hand Weapons h - a +2 long sword of holy wrath (weapon) (You found it on level 5 of the Dungeon) r - a +0 rapier (You found it on level 5 of the Dungeon) Missiles u - a throwing net {=f, !d} Armour a - a +0 robe m - a +0 helmet (worn) (You found it on level 3 of the Dungeon) n - a cursed +0 ring mail (worn) (You found it on level 3 of the Dungeon) Jewellery o - a +2 amulet of reflection (around neck) (You found it on level 3 of the Dungeon) Scrolls e - 2 scrolls of identify {@r1} g - 2 scrolls of recharging j - 2 scrolls of fog t - a scroll of teleportation Potions c - 2 potions of might f - 2 potions of heal wounds k - 4 potions of curing {@q1} l - a potion of flight {unknown} p - a potion of mutation {unknown} s - a potion of haste {unknown} Books b - a book of Conjurations Comestibles d - a fruit i - 2 bread rations {@e1} q - a royal jelly Skills: + Level 5.1 Dodging + Level 5.6 Stealth + Level 5.8 Spellcasting * Level 7.4 Conjurations + Level 2.5 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 3% 2 None c - Force Lance Conj/Tloc ####.... 50% 4 ####... x - Iskenderun's Mystic Conj #####... 21% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Ru Trog Vehumet The Shining One Shops: D:4 ! D:5 } Annotations: D:5 exclusion: Edmund, Edmund D:6 Sigmund Message History The orc warrior barely misses you. The orc warrior hits you from afar with a trident. You take 1 damage, and have 33/36 hp. The orc warrior closely misses you. Aim: an orc warrior, wielding a trident and wearing a plate armour (heavily wounded) The searing ray hits the orc warrior. (Press . to maintain the ray.) You now have 7/17 mp. The searing ray hits the orc warrior. The orc warrior hits you from afar with a trident. You take 6 damage, and have 27/36 hp. You now have 6/17 mp. The searing ray hits the orc warrior. The orc warrior barely misses you. You now have 5/17 mp. The searing ray hits the orc warrior. You finish channeling your searing ray. The orc warrior hits you from afar with a trident! You take 15 damage, and have 12/36 hp. MASSIVE DAMAGE!! You now have 4/17 mp. Aim: an orc warrior, wielding a trident and wearing a plate armour (almost dead) The searing ray hits the orc warrior. (Press . to maintain the ray.) The orc warrior barely misses you. You now have 3/17 mp. The searing ray hits the orc warrior. The orc warrior hits you from afar with a trident. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/36 hp. You now have 2/17 mp. The searing ray hits the orc warrior. You kill the orc warrior! Vehumet accepts your kill. Your Dodging skill increases to level 5! You now have 1/17 mp. You start resting. You regained 4 hp, and now have 14/36 hp. You regained 5 mp, and now have 7/17 mp. You start resting. Health restored: 36; MP restored: 17 s - an amethyst potion You now have 158 gold pieces (gained 11). Things that are here: a trident; a plate armour; an orc skeleton You see here an adder skeleton. There is an escape hatch in the ceiling here. You are feeling hungry. You now have 176 gold pieces (gained 18). c - 2 potions of might (gained 1) An orc priest comes into view. It is wielding a hand axe of freezing. Aim: an orc priest, wielding a hand axe of freezing and wearing a leather armour (resting) The magic dart hits the orc priest. The orc priest shouts! You hear a shout! The orc priest casts a cantrip, but nothing happens. You now have 16/17 mp. Aim: an orc priest, wielding a hand axe of freezing and wearing a leather armour (lightly wounded) The magic dart hits the orc priest. You now have 15/17 mp. Aim: an orc priest, wielding a hand axe of freezing and wearing a leather armour (lightly wounded) The magic dart hits the orc priest. The orc priest hits you with a hand axe of freezing. The orc priest freezes you. You take 3 damage, and have 33/36 hp. You now have 14/17 mp. Aim: an orc priest, wielding a hand axe of freezing and wearing a leather armour (moderately wounded) The searing ray misses the orc priest. (Press . to maintain the ray.) You hear a shout! The orc priest looks braver for a moment. An orc warrior comes into view. It is wielding a dire flail. You now have 12/17 mp. The searing ray hits the orc priest. The orc priest looks satisfied for a moment. You now have 11/17 mp. The searing ray hits the orc priest. The orc priest hits you but does no damage. The searing ray hits the orc priest. You kill the orc priest! Vehumet accepts your kill. You finish channeling your searing ray. You now have 10/17 mp. Aim: an orc warrior, wielding a dire flail and wearing a chain mail The searing ray hits the orc warrior. (Press . to maintain the ray.) The orc warrior barely misses you. You riposte. You hit the orc warrior. You now have 8/17 mp. The searing ray hits the orc warrior. The orc warrior hits you with a dire flail! An orc priest comes into view. It is wielding a mace. You take 13 damage, and have 21/36 hp. MASSIVE DAMAGE!! You now have 7/17 mp. The orc priest looks satisfied for a moment. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc warrior barely misses you. You take 14 damage, and have 9/36 hp. MASSIVE DAMAGE!! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ..#..........#.#.#.#.# .............#.#.#.#.# ..##.........#.#.#.#.## ..###........#.#o#....# ..###....###...#......# .........###...#......## #......................# #.....#.#####...o......## #....#### #...@.......# #....# #.........#.## #..### ####.........#..# #..# #.........#####.# #..# ######..#.......# #... ##.######### ..## #.........# ###.#####.# #.......# You could see an orc warrior and an orc priest. Vanquished Creatures Grinder (D:3) An ice beast (D:6) An orc warrior (D:6) An eye of draining (D:3) A necrophage (D:6) A scorpion (D:4) A crimson imp (D:5) 2 orc priests (D:6) 2 worker ants (D:5) 4 gnolls 9 adders An ooze (D:5) 2 worms 3 dart slugs 3 orcs 3 bats 2 giant cockroaches 10 goblins 8 hobgoblins 3 jackals (D:1) 5 kobolds 3 quokkas (D:4) 2 frilled lizards A jackal skeleton (D:5) 6 rats 76 creatures vanquished. Vanquished Creatures (others) 2 jackals (D:5) 2 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paralogiki the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 412 | D:1 | Learned a level 2 spell: Searing Ray 943 | D:2 | Reached skill level 3 in Stealth 943 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 982 | D:2 | Reached skill level 3 in Dodging 982 | D:2 | Reached skill level 5 in Conjurations 1400 | D:2 | Found a faded altar of an unknown god. 1531 | D:2 | You fall through a shaft for 2 floors! 1610 | D:3 | Reached XP level 4. HP: 9/24 MP: 0/11 1616 | D:3 | HP: 6/24 [poisoned by an adder] 1621 | D:3 | HP: 4/24 [poisoned by an adder] 1628 | D:3 | HP: 3/24 [poisoned by an adder] 1636 | D:3 | HP: 2/24 [poisoned by an adder] 2232 | D:3 | Found a bloodstained altar of Trog. 2337 | D:3 | Noticed an eye of draining 2366 | D:3 | Noticed Grinder 2367 | D:3 | Paralysed by Grinder for 3 turns 2375 | D:3 | Paralysed by Grinder for 3 turns 2423 | D:3 | Killed Grinder 2423 | D:3 | Reached skill level 4 in Dodging 2423 | D:3 | Reached skill level 4 in Stealth 2423 | D:3 | Reached skill level 4 in Spellcasting 2423 | D:3 | Reached skill level 6 in Conjurations 2423 | D:3 | Reached XP level 5. HP: 10/28 MP: 7/13 2423 | D:3 | Reached XP level 6. HP: 12/32 MP: 7/14 2627 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2632 | D:3 | Learned a level 4 spell: Force Lance 2735 | D:3 | Found a sacrificial altar of Ru. 3371 | D:4 | Found Jatuep's Distillery. 3375 | D:4 | Bought a potion of might for 44 gold pieces 3375 | D:4 | Bought a potion of heal wounds for 55 gold pieces 3395 | D:4 | Found a radiant altar of Vehumet. 3407 | D:4 | Reached skill level 5 in Spellcasting 3407 | D:4 | Reached skill level 1 in Translocations 3408 | D:4 | Became a worshipper of Vehumet 3549 | D:4 | Found a shattered altar of Ashenzari. 3898 | D:4 | Found a staircase to the Ecumenical Temple. 4585 | D:5 | Entered Level 5 of the Dungeon 4590 | D:5 | Reached XP level 7. HP: 36/36 MP: 10/16 4741 | D:5 | Noticed Edmund 4810 | D:5 | Found a glowing golden altar of the Shining One. 5138 | D:5 | Found a white marble altar of Elyvilon. 5208 | D:5 | Found Zireich's Gadget Boutique. 5463 | D:6 | Noticed Sigmund 5494 | D:6 | Reached skill level 5 in Stealth 5629 | D:6 | Reached skill level 7 in Conjurations 5629 | D:6 | Reached skill level 2 in Translocations 5798 | D:6 | Found a shadowy altar of Dithmenos. 5897 | D:6 | HP: 9/36 [orc warrior/trident (4)] 5898 | D:6 | Reached skill level 5 in Dodging 6248 | D:6 | HP: 9/36 [orc priest/divine providence (14)] 6249 | D:6 | Killed from afar by an orc priest Vault maps used: D:1: dpeg_arrival_orchard D:2: chequers_ecumenical_altar_simple_redux, hangedman_abyss_or_decor_lesser_grid D:3: trog_eyes_of_draining, lemuel_coloured_pillars_altar, kennysheep_generic_room_5, uniq_grinder D:4: overflow_temple_1_default, minmay_temple_entry_junction, serial_column_ruins, column_ruins_hut_pillars, column_ruins_open_small_water, column_ruins_columns_straight, column_ruins_open_medium, column_ruins_grid_3, column_ruins_open_tiny_water, column_ruins_open_tiny, column_ruins_corridor_straight, first_bread, serial_shops, shop, evilmike_ruin_ashenzari D:5: old_standard_altar, elyvilon_altar_4, serial_shops, shop_fountains, uniq_edmund D:6: grunt_dithmenos_smoke_and_mirrors, lemuel_crystal_altar, marbit_many_paths, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_c, co_window_corner_ca, co_window_broadway_a, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_broadway_a, co_window_corner_b, glass_columns_b, makhleb_altar_promises_db, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.6 Dodging | 3 4 5 | 5.1 Conjurations | 5 6 7 | 7.4 Spellcasting | 4 5 | 5.8 Translocations | 1 2 | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 15 | || 17 Whip | | 16 | || 16 Cast: Magic Dart | 67 | 65 | 47 || 179 Searing Ray | 1 | 8 | 10 || 19 Use: Scroll | | 7 | 4 || 11 Eat: Chunk | 1 | | 4 || 5 Bread ration | | 1 | || 1 Fruit | | 1 | || 1 Meat ration | | 1 | || 1 Armor: Robe | 3 | | || 3 Ring mail | | 2 | 5 || 7 Dodge: Dodged | 12 | 8 | 16 || 36 Rpst.: Long sword | | | 4 || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1345 | 0.0 | 0 | 76 | 0.0 | 6249 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 33 | 0.0 | 0 | 17 | 0.0 | 864 D:2 | 0 | 59 | 0.0 | 0 | 15 | 0.0 | 1023 D:3 | 0 | 489 | 0.0 | 0 | 20 | 0.0 | 1495 D:4 | 0 | 128 | 0.0 | 0 | 9 | 0.0 | 1203 D:5 | 0 | 130 | 0.0 | 0 | 6 | 0.0 | 1127 D:6 | 0 | 506 | 0.0 | 0 | 9 | 0.0 | 537 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_orchard D:2: chequers_ecumenical_altar_simple_redux, hangedman_abyss_or_decor_lesser_grid D:3: trog_eyes_of_draining, lemuel_coloured_pillars_altar, kennysheep_generic_room_5, uniq_grinder D:4: overflow_temple_1_default, minmay_temple_entry_junction, serial_column_ruins, column_ruins_hut_pillars, column_ruins_open_small_water, column_ruins_columns_straight, column_ruins_open_medium, column_ruins_grid_3, column_ruins_open_tiny_water, column_ruins_open_tiny, column_ruins_corridor_straight, first_bread, serial_shops, shop, evilmike_ruin_ashenzari D:5: old_standard_altar, elyvilon_altar_4, serial_shops, shop_fountains, uniq_edmund D:6: grunt_dithmenos_smoke_and_mirrors, lemuel_crystal_altar, marbit_many_paths, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_c, co_window_corner_ca, co_window_broadway_a, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_broadway_a, co_window_corner_b, glass_columns_b, makhleb_altar_promises_db, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.7 | 31.4 | 56.7 | 1002.8 Dungeon | 100.0 | 100.0 | 3.7 | 31.4 | 56.7 | 1002.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 224.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 224.2 +-------+-------+-------+-------+-------+----------------------