Dungeon Crawl Stone Soup version 0.22-a0-419-g492bfec (webtiles) character file. 2 packetloss the Sneak (level 1, -2/10 HPs) Began as a Kobold Enchanter on May 15, 2018. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (193 turns). packetloss the Sneak (Kobold Enchanter) Turns: 193, Time: 00:01:26 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 44% Magic: 2/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles g - 18 stones (quivered) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions e - a potion of haste {unknown} Comestibles d - 2 rations f - a chunk of flesh {@w0} Skills: - Level 1.3 Short Blades - Level 2.4 Dodging + Level 4.1 Stealth - Level 2.1 Spellcasting + Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History A kobold comes into view. It is wielding a club. The kobold shouts! You don't know that spell. Aim: a kobold, wielding a club (chance to defeat MR: 64%) You miscast Corona. You are very lightly contaminated with residual magic. You feel a bit tired. You now have 2/3 mp. Unknown command. Aim: a kobold, wielding a club (chance to defeat MR: 64%) The kobold is outlined in light. You now have 1/3 mp. You completely miss the kobold. The kobold misses you. You hit the kobold. You hit the kobold. You kill the kobold! You start resting. You start resting. Your magical contamination has completely faded away. A bat comes into view. MP restored: 3 Aim: a bat (chance to defeat MR: 64%) The bat is outlined in light. The bat closely misses you. You now have 2/3 mp. You hit the bat. The bat hits you. The bat closely misses you. You take 1 damage, and have 9/10 hp. You closely miss the bat. The bat misses you. x2 You closely miss the bat. The bat barely misses you. You barely miss the bat. The bat completely misses you. The bat barely misses you. You hit the bat but do no damage. The bat closely misses you. The bat misses you. You hit the bat but do no damage. The bat misses you. The bat hits you. The bat hits you but does no damage. You take 1 damage, and have 8/10 hp. You hit the bat. The bat hits you but does no damage. The bat stops glowing. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. The bat misses you. The bat closely misses you. The bat misses you. The bat completely misses you. MP restored: 3 You hit the bat. The bat hits you but does no damage. The bat hits you but does no damage. You closely miss the bat. The bat completely misses you. You hit the bat. The bat barely misses you. x2 You hit the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. f - a chunk of flesh {@w0} Found a stone staircase leading down. e - a silvery potion You see here 21 stones. g - 21 stones Unknown command. c - 2 scrolls labeled GUXUXY JUN (gained 1) Health restored: 10 An ooze comes into view. The ooze quivers. Throwing (i - inventory) g - 21 stones (quivered) Aim: an ooze You throw a stone. The stone hits the ooze but does no damage. No target in view! Throwing (i - inventory) g - 20 stones (quivered) Aim: an ooze You throw a stone. The stone hits the ooze but does no damage. Aim: an ooze (chance to defeat MR: 47%) The ooze resists with significant effort. You now have 2/3 mp. Throwing (i - inventory) g - 19 stones (quivered) Aim: an ooze You throw a stone. The stone hits the ooze but does no damage. Aim: an ooze (chance to defeat MR: 47%) The ooze is outlined in light. You now have 1/3 mp. The ooze barely misses you. You hit the ooze but do no damage. The ooze hits you. You hit the ooze. The ooze completely misses you. You take 2 damage, and have 8/10 hp. You hit the ooze. The ooze completely misses you. You hit the ooze. The ooze barely misses you. You completely miss the ooze. The ooze misses you. You hit the ooze. The ooze hits you. You take 1 damage, and have 7/10 hp. You hit the ooze but do no damage. The ooze stops glowing. The ooze hits you. You take 2 damage, and have 5/10 hp. You hit the ooze. The ooze barely misses you. You hit the ooze but do no damage. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/10 hp. You hit the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/10 hp. You completely miss the ooze. The ooze jiggles. The ooze hits you. You die... #.#########.# #.# #.# #.# #.# ##.####### #.### #........###...# #..#####.#...#.# ##..# #.#.#.#.# ....#####.#...# # ....#....@J.### ....#.###.#.(.(... ....#.# #.#..##.## ..#.#.# #.#..# ..#.#.###.#.%. ###.#.....##..# ###.#..##.# ..# .......##.# ... .............> You could see an ooze. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | packetloss the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 192 | D:1 | HP: 1/10 [ooze (2)] 193 | D:1 | Slain by an ooze Vault maps used: D:1: evilmike_arrival_fibonacci_small, feat_on_display Action || total -------------------------++------- Melee: Dagger || 27 Throw: Stone || 3 Cast: Corona || 4 Armor: Robe || 5 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 193 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 193 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: evilmike_arrival_fibonacci_small, feat_on_display Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.7 | 23.8 | 193.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.7 | 23.8 | 193.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------