Dungeon Crawl Stone Soup version 0.22-a0-305-gd21a89c (webtiles) character file. 2 packetloss the Conjurer (level 1, 0/13 HPs) Began as a Barachi Conjurer on Mar 30, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (23 turns). packetloss the Conjurer (Barachi Conjurer) Turns: 23, Time: 00:00:33 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Warning: Bad view_max_height: 15 < 17 (~/.crawlrc:119) Welcome, packetloss the Barachi Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. There is an open door here. A dart slug comes into view. You don't know that spell. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: d Current Action: zk Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za. Created macro 'd' => 'za.'. Aim: a dart slug (clinging) The magic dart hits the dart slug. The dart slug launches a dart at you. The slug dart hits you! You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. Aim: a dart slug (lightly wounded, clinging) The magic dart hits the dart slug. You now have 1/3 mp. Aim: a dart slug (moderately wounded, clinging) The magic dart hits the dart slug. You now have 0/3 mp. A bat and a jackal come into view. Spoiler Alert: The jackal (sleeping) is fast! A jackal comes into view. The dart slug barely misses you. Spoiler Alert: The jackal (sleeping) is fast! Unknown command. Spoiler Alert: The jackal (sleeping) is fast! You hit the dart slug but do no damage. The bat closely misses you. Spoiler Alert: The jackal (sleeping) is fast! There are monsters nearby! Spoiler Alert: The jackal (sleeping) is fast! You hit the dart slug. The bat hits you. The dart slug bites you. Spoiler Alert: The jackal (sleeping) is fast! You take 2 damage, and have 6/13 hp. You hit the dart slug but do no damage. The bat hits you but does no damage. The dart slug launches a dart at you. The slug dart misses you. Spoiler Alert: The jackal (sleeping) is fast! You hit the dart slug. The bat hits you but does no damage. Spoiler Alert: The jackal (sleeping) is fast! You hit the dart slug but do no damage. The bat closely misses you. The dart slug misses you. Spoiler Alert: The jackal (sleeping) is fast! You hit the dart slug but do no damage. The bat misses you. The dart slug misses you. Spoiler Alert: The jackal (sleeping) is fast! You hit the dart slug but do no damage. The bat hits you but does no damage. The dart slug bites you. * * * LOW HITPOINT WARNING * * * Spoiler Alert: The jackal (sleeping) is fast! You take 3 damage, and have 3/13 hp. MASSIVE DAMAGE!! You hit the dart slug but do no damage. The jackal barks! The bat hits you. * * * LOW HITPOINT WARNING * * * Warning x2: The jackal is fast! The jackal (wandering) is fast! You take 1 damage, and have 2/13 hp. Unknown command. Warning x2: The jackal is fast! The jackal (wandering) is fast! Aim: a dart slug (almost dead, clinging) The magic dart hits the dart slug. You kill the dart slug! The jackal barks! The bat barely misses you. You now have 0/3 mp. Unknown command. Spoiler Alert: The jackal is fast! The bat hits you but does no damage. The bat closely misses you. You hit the bat but do no damage. The bat barely misses you. Warning x2: The jackal is fast! x2 A bat comes into view. The bat hits you but does no damage. The bat misses you. You hit the jackal. The bat hits you but does no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## ##. ##... ###.... #. #.....#... #...#...#. #.#.b.#... #########@h.#...# #.......#h#..[#.. #.⌠...⌠.#b..#...# #..###....#.=.#... #..#<'......#...#. #..###....#..h#... #.⌠...⌠.....#...#$ #.........#...#... ###........b#...#. You could see 2 jackals and 2 bats. Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | packetloss the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D:1 | HP: 3/13 [dart slug (3)] 23 | D:1 | HP: 2/13 [jackal (1)] 23 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_simple_fountains, minmay_tree_intersection, minmay_misc_feat_more_columns, skrybe_limestone_x, hex_large Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 4 Armor: Robe || 7 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 1 | 0.0 | 23 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 1 | 0.0 | 23 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: scummos_arrival_simple_fountains, minmay_tree_intersection, minmay_misc_feat_more_columns, skrybe_limestone_x, hex_large Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 23.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------