Dungeon Crawl Stone Soup version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 1046280850566211642 2 nabalzbhf the Ducker (level 1, 14/14 HPs) Began as a Tengu Monk on May 8, 2019. Got out of the dungeon alive. The game lasted 00:00:28 (256 turns). nabalzbhf the Ducker (Tengu Monk) Turns: 256, Time: 00:00:29 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 2/2 EV: 14 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration d - a chunk of flesh {@w0} Skills: + Level 3.0 Fighting * Level 3.3 Polearms + Level 0.0 Armour - Level 3.3 Dodging - Level 2.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, nabalzbhf the Tengu Monk. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. A leopard gecko comes into view. The leopard gecko hisses angrily. You miss the leopard gecko. The leopard gecko bites you. You take 2 damage, and have 12/14 hp. You hit the leopard gecko. Your peck misses the leopard gecko. The leopard gecko bites you but does no damage. You hit the leopard gecko but do no damage. You claw the leopard gecko. Your peck misses the leopard gecko. The leopard gecko bites you. You take 1 damage, and have 11/14 hp. You barely miss the leopard gecko. You claw the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. d - a chunk of flesh {@w0} You see here a leopard gecko skeleton. You start resting. Health restored: 14 You open the door. There is an open door here. You see here a leather armour. You see here 24 arrows. You see here 24 arrows. Found a stone staircase leading down. A frilled lizard comes into view. The frilled lizard hisses angrily. You barely miss the frilled lizard. You claw the frilled lizard. You kill the frilled lizard! No target in view! No target in view! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. d - 2 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. Unknown command. You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.# ############### #####.............## ###.......#######..... #......###.......###.. #....###.............## #...#......#######..... #..@..### ###... #....## ##.. #....# #.. #..... #... ..#..... .... ....###... .[.## ##... ###. . ###. ## . # There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nabalzbhf the Tengu Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 256 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_corners Action || total -------------------------++------- Melee: Spear || 5 Kick || 3 Armor: Robe || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 23.4 | 29.1 | 58.2 | 196.0 Dungeon | 100.0 | 100.0 | 23.4 | 29.1 | 58.2 | 196.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------