Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d (webtiles) character file. Game seed: 47523644208651604 53 murtidash the Chiller (level 3, -1/26 HPs) Began as a Draconian Ice Elementalist on June 14, 2020. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1422 turns). murtidash the Chiller (Draconian Ice Elementalist) Turns: 1422, Time: 00:02:38 Health: -1/26 AC: 5 Str: 9 (10) XL: 3 Next: 64% Magic: 3/6 EV: 12 Int: 15 (16) God: Gold: 69 SH: 0 Dex: 8 (11) Spells: 5/6 levels left rFire . . . SeeInvis . e - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: confused A: unfitting armour, talons 1, berserk 1, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +4 whip (You found it on level 1 of the Dungeon) e - a +1 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Scrolls f - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} i - a scroll of identify {unknown} k - a scroll of remove curse {unknown} Comestibles b - 2 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Frozen Ramparts Ice ###... 7% 3 ###.... Ozocubu's Armour Chrm/Ice #....... 22% 3 ###.... Hailstorm Conj/Ice #....... 58% 4 #####.. Summon Ice Beast Ice/Summ #....... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have sharp toenails. You tend to lose your temper in combat. Message History Aim: an orc, wielding a +0 short sword and wearing a +0 scale mail (heavily wounded) You freeze the orc. You kill the orc! You now have 0/6 mp. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc hits you but does no damage. It was a potion of heal wounds. You feel much better. Health restored: 26 You hit the orc. The orc is poisoned. The orc barely misses you. You barely miss the orc. You kill the orc! Your magical contamination has completely faded away. There is a staircase leading out of the dungeon here. Things that are here: a cursed -1 dagger; 4 boomerangs of dispersal {=f}; an orc corpse MP restored: 6 You butcher the orc corpse. d - 2 chunks of flesh {@w0} There is a staircase leading out of the dungeon here. Things that are here: a cursed -1 dagger; 4 boomerangs of dispersal {=f}; an orc skeleton There is a staircase leading out of the dungeon here. Things that are here: a cursed -1 dagger; 4 boomerangs of dispersal {=f}; an orc skeleton There is a stone staircase leading down here. Items here: ))) [ †† a +0 club; a +0 short sword; a +0 scale mail; a +0 falchion; an orc corpse x2 There is a stone staircase leading down here. You start waiting. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. Done waiting. You climb downwards. Level annotation: Sigmund The orc hits you with a +0 dagger. There is a stone staircase leading up, spattered with blood here. You take 2 damage, and have 24/26 hp. Aim: an orc, wielding a +0 dagger You freeze the orc. The orc hits you with a +0 dagger. You take 5 damage, and have 19/26 hp. You now have 5/6 mp. Aim: an orc, wielding a +0 dagger (moderately wounded) You freeze the orc. The orc closely misses you. You now have 4/6 mp. Aim: an orc, wielding a +0 dagger (almost dead) You freeze the orc. You kill the orc! You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund is too close now for your liking. You regained 4 hp, and now have 23/26 hp. MP restored: 6 Sigmund is nearby! Okay, then. You climb upwards. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. Okay, then. Unknown command. You start resting. Health restored: 26 You climb downwards. Level annotation: Sigmund There is a stone staircase leading up, spattered with blood here. You start waiting. Sigmund is too close now for your liking. You aren't carrying any items that you can evoke. It was a potion of curing. You feel better. Sigmund shouts! It was a potion of mutation. You feel extremely strange. You feel a little pissed off. Your toenails lengthen and sharpen. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Something hits you! You take 12 damage, and have 14/26 hp. MASSIVE DAMAGE!! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You don't know that spell. You freeze something. You now have 5/6 mp. You freeze something. Something barely misses you. You now have 4/6 mp. You freeze something. You hear some strange, mumbled words. You are confused. You now have 3/6 mp. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You aren't carrying any potions. Something hits you. You take 2 damage, and have 13/26 hp. Something hits you. You take 5 damage, and have 8/26 hp. Something hits you! You die... #..........# #..........# #..........# ##........## #..........# .##.......÷<)# ..[....{.....# ....>............# ...........@.....# ..........$.....## ...............## ...........##### .........# #......# #..<#.# #..##. #.. There were no monsters in sight! Vanquished Creatures An adder (D:1) An ooze (D:1) A dart slug (D:1) 5 orcs 4 bats 3 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds A frilled lizard (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 14/20 MP: 5/5 824 | D:1 | Reached skill level 5 in Ice Magic 825 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1047 | D:2 | Noticed Sigmund 1157 | D:1 | HP: 5/26 [orc/+0 short sword (5)] 1412 | D:2 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 1412 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 1422 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring D:2: layout_rooms, cheibriados_altar_1, chequers_ecumenical_altar_lobes, nrook_loot_triangle, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Whip || 8 Dagger || 13 Tailslap || 2 Cast: Freeze || 35 Use: Potion || 4 Stab: Sleeping || 2 Eat: Chunk || 2 Armor: Skin || 11 Dodge: Dodged || 44 Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring D:2: layout_rooms, cheibriados_altar_1, chequers_ecumenical_altar_lobes, nrook_loot_triangle, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.4 | 9.5 | 77.6 | 686.5 Dungeon | 100.0 | 100.0 | 3.4 | 9.5 | 77.6 | 686.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.5 +-------+-------+-------+-------+-------+----------------------