Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d (webtiles) character file. Game seed: 10005072076613287657 46 murtidash the Gusty (level 3, -7/19 HPs) Began as a Deep Elf Air Elementalist on June 14, 2020. Mangled by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1598 turns). murtidash the Gusty (Deep Elf Air Elementalist) Turns: 1598, Time: 00:01:13 Health: -7/19 AC: 2 Str: 5 XL: 3 Next: 44% Magic: 0/9 EV: 13 Int: 20 God: Gold: 82 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-7 -> -21) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} e - a scroll of magic mapping {unknown} Potions f - 3 potions of flight {unknown} Comestibles c - 2 rations d - a chunk of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 2.7 Conjurations + Level 3.8 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Swiftness Chrm/Air ##...... 10% 2 ##..... Z - Shock Conj/Air ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air ###..... 11% 3 ###.... Airstrike Air ###....... 28% 4 ####... Lightning Bolt Conj/Air ###....... 71% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Message History The zap hits the adder. You now have 7/8 mp. Aim: an adder (moderately wounded) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 6/8 mp. Aim: an adder (moderately wounded) The zap hits the adder. The zap misses the adder. You now have 5/8 mp. Aim: an adder (heavily wounded) The zap hits the adder. The zap misses the adder. The adder closely misses you. You now have 4/8 mp. Aim: an adder (almost dead) The zap hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. Health restored: 19 You now have 3/9 mp. Your magical contamination has completely faded away. You now have 82 gold pieces (gained 10). You see here 18 stones. A frilled lizard and a ball python come into view. The ball python hisses angrily. The ball python moves out of view. MP restored: 9 Aim: a frilled lizard The zap misses the frilled lizard. You now have 8/9 mp. Aim: a frilled lizard The zap hits the frilled lizard. You kill the frilled lizard! You now have 7/9 mp. Aim: a ball python The zap hits the ball python. You now have 6/9 mp. Aim: a ball python (heavily wounded) The zap hits the ball python. You kill the ball python! You now have 5/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. You butcher the frilled lizard corpse. d - a chunk of flesh {@w0} You see here a frilled lizard skeleton. x2 Found a shattered altar of Ashenzari. MP restored: 9 A gnoll comes into view. It is wielding a +0 halberd of venom. Aim: a gnoll, wielding a +0 halberd of venom (wandering, hasn't noticed you) The zap misses the gnoll. The gnoll shouts! You now have 8/9 mp. Aim: a gnoll, wielding a +0 halberd of venom The zap hits the gnoll. You hear a shout! A gnoll comes into view. It is wielding a +0 halberd. You now have 7/9 mp. Aim: a gnoll, wielding a +0 halberd of venom (heavily wounded) The zap hits the gnoll but does no damage. The zap hits the gnoll. You now have 6/9 mp. Aim: a gnoll, wielding a +0 halberd of venom (heavily wounded) The zap hits the gnoll. x2 The gnoll hits you from afar with a +0 halberd of venom! You are lethally poisoned! You take 9 damage, and have 10/19 hp. MASSIVE DAMAGE!! You now have 5/9 mp. Aim: a gnoll, wielding a +0 halberd of venom (heavily wounded) The zap hits the gnoll. You kill the gnoll! The zap hits the gnoll. You feel sick. You take 2 damage, and have 8/19 hp. Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (heavily wounded) The zap hits the gnoll. You feel sick. The gnoll barely misses you. You take 1 damage, and have 7/19 hp. You now have 4/9 mp. Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (severely wounded) The zap hits the gnoll but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll barely misses you. You take 2 damage, and have 5/19 hp. You now have 3/9 mp. Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (severely wounded) The zap hits the gnoll but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll closely misses you. You take 1 damage, and have 4/19 hp. You now have 2/9 mp. Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (severely wounded) The zap hits the gnoll but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/19 hp. You now have 1/9 mp. Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (severely wounded) The zap hits the gnoll. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you from afar with a +0 halberd! You die... g .# .## _.. #.# ## #######.###.... .......g....... #######.###.### #(.รท...@....# #.#####.##### #.# #.# #(# #.# #.#.###.#####.# #.............# .# ###.###.####### #.# #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures An adder (D:2) A gnoll (D:2) 2 leopard geckos (D:1) A ball python (D:2) 2 bats (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A kobold (D:1) 3 frilled lizards 7 goblins (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 251 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 315 | D:1 | Learned a level 2 spell: Swiftness 382 | D:1 | Reached skill level 2 in Conjurations 1479 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1583 | D:2 | Found a shattered altar of Ashenzari. 1597 | D:2 | HP: 3/19 [poisoned by a gnoll] 1598 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_zigzag_1, infiniplex_forest_corner_1 D:2: layout_loops_ring, overflow_temple_1_default, marbit_many_paths, minmay_tetromino_s4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Air Magic | | 3.8 Action || total -------------------------++------- Cast: Shock || 63 Eat: Chunk || 2 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_zigzag_1, infiniplex_forest_corner_1 D:2: layout_loops_ring, overflow_temple_1_default, marbit_many_paths, minmay_tetromino_s4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 0.0 | 93.2 | 774.5 Dungeon | 100.0 | 100.0 | 3.1 | 0.0 | 93.2 | 774.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 +-------+-------+-------+-------+-------+----------------------