Dungeon Crawl Stone Soup version 0.21-a0-528-gf531e82 (webtiles) character file. 67 murtidash the Grave Robber (level 4, 30/30 HPs) Began as a Mummy Necromancer on Dec 8, 2017. Was an Initiate of Ashenzari. Quit the game on level 3 of the Dungeon. The game lasted 00:03:21 (2378 turns). murtidash the Grave Robber (Mummy Necromancer) Turns: 2378, Time: 00:03:22 Health: 30/30 AC: 2 Str: 11 XL: 4 Next: 0% Magic: 4/8 EV: 12 Int: 15 God: Ashenzari [......] Gold: 120 SH: 0 Dex: 12 Spells: 7/8 levels left rFire x . . SeeInvis . c - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Curse Item, Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - 4 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} f - a scroll of amnesia {unknown} g - a scroll of noise {unknown} h - 2 scrolls of enchant weapon {unknown} i - 2 scrolls of identify {unknown} Books b - a book of Necromancy Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 5.6 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Pain Necr ###. 1% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. MP restored: 7 A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (resting, chance to defeat MR: 89%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 6/7 mp. Aim: a frilled lizard (resting, chance to defeat MR: 89%) The frilled lizard writhes in agony! You kill the frilled lizard! You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A bat comes into view. You see here 7 gold pieces. MP restored: 7 A bat is nearby! Aim: a bat (resting, chance to defeat MR: 89%) The bat writhes in agony! You now have 6/7 mp. Aim: a bat (moderately wounded, chance to defeat MR: 89%) The bat writhes in agony! You kill the bat! You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 105 gold pieces (gained 7). A goblin comes into view. MP restored: 7 A goblin is nearby! Aim: a goblin (resting, chance to defeat MR: 89%) The goblin shouts! The goblin writhes in agony! You kill the goblin! You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. MP restored: 7 A giant cockroach comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a giant cockroach (clinging, resting, chance to defeat MR: 89%) The giant cockroach writhes in agony! You now have 6/7 mp. Aim: a giant cockroach (severely wounded, chance to defeat MR: 89%) The giant cockroach barely resists. You now have 5/7 mp. Aim: a giant cockroach (severely wounded, chance to defeat MR: 89%) The giant cockroach writhes in agony! You kill the giant cockroach! You now have 4/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 120 gold pieces (gained 15). Found a stone staircase leading down. MP restored: 7 A frilled lizard and a rat come into view. There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The frilled lizard hisses angrily. Aim: a frilled lizard (chance to defeat MR: 89%) The frilled lizard writhes in agony! You kill the frilled lizard! You now have 6/7 mp. Aim: a rat (chance to defeat MR: 89%) The rat writhes in agony! You kill the rat! You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. MP restored: 7 An adder comes into view. The adder hisses angrily. A bat comes into view. Aim: an adder (chance to defeat MR: 84%) The adder writhes in agony! The bat hits you but does no damage. A hobgoblin comes into view. It is wielding a club. You now have 6/7 mp. Aim: an adder (heavily wounded, chance to defeat MR: 84%) The adder writhes in agony! You kill the adder! The hobgoblin shouts! The bat closely misses you. The bat misses you. You now have 5/7 mp. Aim: a bat (chance to defeat MR: 89%) The bat writhes in agony! You kill the bat! You have reached level 4! A goblin comes into view. It is wielding a club. Health restored: 30 You now have 4/8 mp. ##......#.#...## ## ##.............# ...##.....÷....#.#.# #.....[......##.#.# ####.........#..#.# #.........#.##.## #.........#.##.## ###..............#. #.@.........#...... #.#.>.........!.... ...#...........).### ..##.............#.### #.# ..............#.... . .#........>.....### ..##.#.......#.##### .# g....## ........ ..###### You could see a goblin (wandering). Vanquished Creatures 3 adders 2 oozes (D:1) A worm (D:2) 2 giant cockroaches 2 goblins 4 hobgoblins 2 ball pythons 9 bats 3 frilled lizards A kobold (D:1) 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 163 | D:1 | Found a shattered altar of Ashenzari. 167 | D:1 | Became a worshipper of Ashenzari the Shackled 601 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1615 | D:2 | Reached skill level 5 in Necromancy 1686 | D:2 | Found a faded altar of an unknown god. 1691 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 2377 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2378 | D:3 | Quit the game Vault maps used: D:1: evilmike_arrival_hilbert_curve, roderic_lattice_a, nicolae_ashenzari_panopticon D:2: chequers_ecumenical_altar_simple, minmay_misc_feat_tiny D:3: uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.6 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Pain | 72 | 1 || 73 Armor: Robe | 3 | || 3 Dodge: Dodged | 8 | || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 97 | 0.0 | 0 | 36 | 0.0 | 2378 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 37 | 0.0 | 0 | 19 | 0.0 | 1458 D:2 | 0 | 24 | 0.0 | 0 | 6 | 0.0 | 609 D:3 | 0 | 36 | 0.0 | 0 | 11 | 0.0 | 311 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: evilmike_arrival_hilbert_curve, roderic_lattice_a, nicolae_ashenzari_panopticon D:2: chequers_ecumenical_altar_simple, minmay_misc_feat_tiny D:3: uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 0.0 | 93.6 | 777.7 Dungeon | 100.0 | 100.0 | 1.9 | 0.0 | 93.6 | 777.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.3 +-------+-------+-------+-------+-------+----------------------