Dungeon Crawl Stone Soup version 0.21-a0-528-gf531e82 (webtiles) character file. 249 murtidash the Grave Robber (level 5, 35/35 HPs) Began as a Vampire Necromancer on Dec 8, 2017. Quit the game on level 3 of the Dungeon. The game lasted 00:08:59 (3578 turns). murtidash the Grave Robber (Vampire Necromancer) Turns: 3578, Time: 00:09:00 Health: 35/35 AC: 3 Str: 7 XL: 5 Next: 87% Magic: 8/8 EV: 12 Int: 19 God: Gold: 102 SH: 0 Dex: 14 Spells: 3/8 levels left rFire + . . SeeInvis + g - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +0 robe rPois . Spirit . f - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.31/turn l - ring of protection from fire {rF+, !d} MPRegen 0.11/turn (no ring) @: regenerating quickly A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were almost alive. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe f - a +0 helmet (worn) (You found it on level 3 of the Dungeon) i - a +0 robe (worn) (You found it on level 2 of the Dungeon) Jewellery l - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 2 of the Dungeon) Potions c - 2 potions of blood {@q1} d - 4 potions of mutation {unknown} e - 4 potions of curing j - a potion of lignification {unknown} m - 3 potions of magic {unknown} n - a potion of ambrosia {unknown} Books b - a book of Necromancy h - a book of Minor Magic (You found it on level 3 of the Dungeon) Skills: - Level 2.1 Dodging + Level 5.5 Stealth - Level 2.0 Spellcasting + Level 7.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Vampiric Draining Necr ####...... 2% 3 ###.... A - Animate Skeleton Necr N/A 1% 1 #...... Z - Pain Necr #### 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You kill the adder! You take 1 damage, and have 22/30 hp. No target in view! No target in view! You feel sick. You feel sick. You feel sick. You feel almost devoid of blood! You take 2 damage, and have 20/30 hp. You regained 2 mp, and now have 3/7 mp. You feel sick. You feel sick. You feel sick. You are no longer poisoned. One of your 15 potions of blood {@q1} rots away. One of your 14 potions of blood {@q1} rots away. One of your 13 potions of blood {@q1} rots away. You feel devoid of blood! Health restored: 30; MP restored: 7 Found an escape hatch in the ceiling. A goblin comes into view. Unknown command. Unknown command. Okay, then. Unknown command. The goblin shouts! Aim: a goblin (chance to defeat MR: 93%) The goblin barely resists. You now have 6/7 mp. Aim: a goblin (chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There's nothing here to drain! Yummy - fresh blood! You are feeling very thirsty. Yummy - fresh blood! Yummy - fresh blood! Yummy - fresh blood! Yummy - fresh blood! Yummy - fresh blood! Yummy - fresh blood! Yummy - fresh blood! Yummy - fresh blood! Yummy - fresh blood! Yummy - fresh blood! You are much too full right now. Unknown command. Unknown command. A quokka comes into view. MP restored: 7 Aim: a quokka (chance to defeat MR: 93%) The quokka writhes in agony! You kill the quokka! You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You bottle the corpse's blood. You can't pick that up. Things that are here: a potion of blood; a quokka skeleton c - 2 potions of blood {@q1} (gained 1) You see here a quokka skeleton. You now have 102 gold pieces (gained 12). A bat comes into view. MP restored: 7 Aim: a bat (resting, chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! You take 1 damage, and have 29/30 hp. You now have 6/7 mp. No target in view! Sigmund the Dreaded comes into view. He is wielding a scythe. Health restored: 30; MP restored: 7 The helpless Sigmund fails to defend himself. You puncture Sigmund! Your bite misses Sigmund. Sigmund misses you. Aim: Sigmund, wielding a scythe and wearing a robe (heavily wounded, chance to defeat MR: 89%) Sigmund writhes in agony! Sigmund closely misses you. You take 1 damage, and have 29/30 hp. You now have 6/7 mp. Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded, chance to defeat MR: 89%) Sigmund writhes in agony! You take 1 damage, and have 28/30 hp. You now have 5/7 mp. Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded, chance to defeat MR: 89%) Sigmund writhes in agony! Sigmund closely misses you. You now have 4/7 mp. Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded, chance to defeat MR: 89%) Sigmund writhes in agony! Sigmund closely misses you. You take 1 damage, and have 27/30 hp. You now have 3/7 mp. Aim: Sigmund, wielding a scythe and wearing a robe (almost dead, chance to defeat MR: 89%) Sigmund writhes in agony! You kill Sigmund! Your Stealth skill gained 2 levels and is now at level 5! Your Necromancy skill increases to level 7! You have reached level 5! You feel clever. You regained 4 hp, and now have 31/35 hp. You now have 2/8 mp. Things that are here: a scythe; a robe h - a book of Minor Magic Health restored: 35; MP restored: 8 Unknown command. #..#...##.# #.#.##.# #..#...##.#####.#.##.# #......##.#...#.#.# .. ##.#......+...+.... #.#...##.#...#.#.# #.#......+.....# #.#.#.##.#...###.#.. #.#.##.#.......... #....#.#..@# #.#..#)#...# #.......#### #.#..#..# #...... #.....## ........ #.#.#...# #........ There were no monsters in sight! Vanquished Creatures Sigmund (D:3) 4 adders A worm (D:3) A dart slug (D:1) A leopard gecko (D:1) 3 giant cockroaches 7 hobgoblins 5 jackals (D:2) 8 kobolds A quokka (D:3) 5 bats 4 frilled lizards (D:1) 10 goblins 6 rats 57 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 287 | D:1 | Reached skill level 5 in Necromancy 293 | D:1 | Learned a level 1 spell: Animate Skeleton 1089 | D:1 | Reached XP level 3. HP: 22/24 MP: 2/6 1094 | D:1 | Learned a level 3 spell: Vampiric Draining 1947 | D:2 | Reached skill level 6 in Necromancy 1991 | D:2 | Reached XP level 4. HP: 27/30 MP: 1/7 2406 | D:3 | Found an iron altar of Okawaru. 2524 | D:3 | HP: 2/30 [worm (7)] 3513 | D:3 | Noticed Sigmund 3522 | D:3 | Killed Sigmund 3522 | D:3 | Reached skill level 5 in Stealth 3522 | D:3 | Reached skill level 7 in Necromancy 3522 | D:3 | Reached XP level 5. HP: 32/35 MP: 2/8 3578 | D:3 | Quit the game Vault maps used: D:1: nicolae_arrival_washed_ashore, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_curved, infiniplex_forest_lined_3, infiniplex_forest_diagonal, infiniplex_forest_clump_tiny, infiniplex_forest_clump_medium, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_straight_2 D:3: okawaru_gym_becter, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 6 7 | 7.1 Stealth | 5 | 5.5 Dodging | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Bite | 4 | 2 || 6 Dagger | 22 | 21 || 43 Cast: Pain | 43 | 12 || 55 Animate Skeleton | 5 | || 5 Vampiric Draining | 6 | 9 || 15 Use: Potion | | 13 || 13 Scroll | | 3 || 3 Stab: Sleeping | 1 | 4 || 5 Armor: Robe | 12 | 3 || 15 Dodge: Dodged | 33 | 16 || 49 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 357 | 0.0 | 0 | 58 | 0.0 | 3578 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 41 | 0.0 | 0 | 26 | 0.0 | 1197 D:2 | 0 | 75 | 0.0 | 0 | 23 | 0.0 | 1209 D:3 | 0 | 241 | 0.0 | 0 | 9 | 0.0 | 1172 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: nicolae_arrival_washed_ashore, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_curved, infiniplex_forest_lined_3, infiniplex_forest_diagonal, infiniplex_forest_clump_tiny, infiniplex_forest_clump_medium, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_straight_2 D:3: okawaru_gym_becter, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 15.8 | 71.8 | 1187.7 Dungeon | 100.0 | 100.0 | 0.4 | 15.8 | 71.8 | 1187.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 119.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 119.0 +-------+-------+-------+-------+-------+----------------------