Dungeon Crawl Stone Soup version 0.21-a0-153-g78480df (webtiles) character file. 2 msp the Skirmisher (level 1, 0/16 HPs) Began as a Mummy Wanderer on Aug 1, 2017. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (18 turns). msp the Skirmisher (Mummy Wanderer) Turns: 18, Time: 00:00:51 Health: 0/16 AC: 2 Str: 14 XL: 1 Next: 33% Magic: 1/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 1/2 levels left rFire x . . SeeInvis . a - +2 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Books b - the Catalogue of Evil Spells Type Level a - Pain Necromancy 1 b - Vampiric Draining Necromancy 3 Skills: - Level 2.0 Fighting + Level 1.8 Maces & Flails - Level 1.0 Throwing - Level 1.0 Armour Level 1.0 Shields - Level 1.3 Spellcasting Level 1.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 24% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History A rat comes into view. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The rat twitches its whiskers. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You sock the jackal! You kill the jackal! The goblin hits you with a club. You die... .......... .. .........###.. ............... ..#≈≈≈≈§≈≈≈≈≈### ...≈8≈≈§§≈≈8≈... ...≈≈8≈≈≈≈8≈≈... ...§≈≈####≈≈≈... ...≈§≈'.<#≈≈≈### ...≈≈≈rg@#≈≈≈... ...≈≈h####≈≈≈... ...≈§8≈≈≈≈8≈≈..# ...≈8≈≈§≈≈≈8≈..# h..≈≈≈≈≈≈≈≈≈≈..# ...##........... ... ............ ##..###..... You could see a jackal, a goblin and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | msp the Mummy Wanderer began the quest for the Orb. 0 | D:1 | msp set off with: a +2 mace, the Catalogue of Evil, a scroll of teleportation, a +0 robe 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Identified the Catalogue of Evil 2 | D:1 | Learned a level 1 spell: Pain 7 | D:1 | lol 18 | D:1 | Slain by a goblin Vault maps used: D:1: lightli_arrival_boilingwater Action || total -------------------------++------- Melee: Mace || 10 Cast: Pain || 2 Armor: Robe || 7 Dodge: Dodged || 8