Dungeon Crawl Stone Soup version 0.23-a0-307-gc3b755d (webtiles) character file. 0 mordus the Skirmisher (level 1, -13/18 HPs) Began as a Formicid Abyssal Knight on Oct 9, 2018. Was a Follower of Lugonu. Mangled by an ancient zyme (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:48 (61 turns). mordus the Skirmisher (Formicid Abyssal Knight) Turns: 61, Time: 00:00:48 Health: -13/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 10 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of remove curse {unknown} Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a corrupted altar of Lugonu. c - 2 rations (gained 1) d - a scroll labeled HAWISIVIESO Found a gateway leading out of the Abyss. You now have 10 gold pieces. Found a gateway leading out of the Abyss. An ancient zyme emerges from the beyond. You feel yourself growing ill in the presence of the ancient zyme. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. You feel ill. You hit the ancient zyme but do no damage. The ancient zyme hits you. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you! Ouch! That really hurt! You die... .# .####... # #...#...# #.#.#.#..#.## ###...##.#.... #.....###.##. # #### . ##..§ ## ## ..##..#..# # ...#......##x##{ #. . ##.. .###@# # .# .##..#x. ### .#... # #...### ..##. .## # .# .. ...# ... #.#§.# .##..### §§.# . .#..##.# #.#.#. #. ## You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | mordus the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 40 | Abyss:1 | Noticed an ancient zyme 61 | Abyss:1 | Mangled by an ancient zyme Vault maps used: Action || total -------------------------++------- Melee: Spear || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------