Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 60 moonlapse the Insei (level 3, -3/31 HPs) Began as a Draconian Monk on Oct 24, 2016. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (852 turns). moonlapse the Insei (Draconian Monk) Turns: 852, Time: 00:01:43 Health: -3/31 AC: 6 Str: 13 XL: 3 Next: 80% Magic: 3/3 EV: 13 Int: 10 God: Gold: 66 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . i - +0 pair of gloves SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Missiles c - 44 stones (quivered) Armour i - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls f - 3 scrolls of enchant weapon Comestibles a - 2 bread rations {@e1} b - 2 chunks of flesh {@w0} Skills: - Level 3.2 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 5.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History You see here 2 stones. You see here a stone. Aim: a goblin, wielding a dagger (hasn't noticed you) You throw a stone. The goblin shouts! The stone hits the goblin. You hear a bark! The goblin unwields an uncursed dagger. The goblin wields a hunting sling. The goblin shoots a stone. The stone closely misses you. A jackal comes into view. Aim: a goblin, wielding a hunting sling (severely wounded) You throw a stone. The stone barely misses the goblin. The goblin shoots a stone. The stone closely misses you. The jackal moves out of view. Aim: a goblin, wielding a hunting sling (severely wounded) You throw a stone. The stone hits the goblin but does no damage. The goblin shoots a stone. The stone closely misses you. You punch the jackal! You kill the jackal! Aim: a goblin, wielding a hunting sling (severely wounded) You throw a stone. The stone hits the goblin but does no damage. The goblin shoots a stone. The stone closely misses you. A giant cockroach comes into view. Aim: a goblin, wielding a hunting sling (severely wounded) You throw a stone. The stone closely misses the goblin. The goblin shoots a stone. The stone hits you but does no damage. Aim: a goblin, wielding a hunting sling (severely wounded) You throw a stone. The stone hits the goblin but does no damage. The goblin shoots a stone. The stone closely misses you. Terence the Incautious comes into view. He is wielding a trident. A jackal comes into view. The jackal moves out of view. Terence shouts! The goblin unwields an uncursed hunting sling. The goblin wields an uncursed dagger. The goblin hits you but does no damage. The goblin unwields an uncursed dagger. The goblin wields an uncursed hunting sling. The goblin shoots a stone. The stone hits you but does no damage. You see here a stone. Aim: a goblin, wielding a hunting sling (severely wounded) You throw a stone. The stone closely misses the goblin. You punch the giant cockroach! You kill the giant cockroach! You barely miss the goblin. Your tail-slap misses the goblin. The goblin unwields an uncursed hunting sling. The goblin wields an uncursed dagger. The goblin hits you but does no damage. Terence closely misses you. You barely miss the goblin. The goblin hits you with an uncursed dagger. Terence closely misses you. You take 1 damage, and have 22/31 hp. You hit the goblin. You kill the goblin! Terence hits you from afar with a trident. A goblin comes into view. You take 2 damage, and have 20/31 hp. You see here a giant gecko corpse. Terence hits you with a trident! You take 7 damage, and have 13/31 hp. MASSIVE DAMAGE!! You hit Terence. Terence barely misses you. You hit Terence but do no damage. You tail-slap Terence, but do no damage. You barely miss Terence. You tail-slap Terence, but do no damage. Terence hits you but does no damage. You hit Terence but do no damage. Terence hits you with a trident! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 6/31 hp. MASSIVE DAMAGE!! Drink which item? (? for menu, Esc to quit) You don't have any such object. Drink which item? (? for menu, Esc to quit) It was a potion of curing. You feel better. Terence hits you but does no damage. You regained 9 hp, and now have 15/31 hp. Drink which item? (? for menu, Esc to quit) It was a potion of magic. Magic courses through your body. Terence hits you with a trident. The jackal barks! You take 4 damage, and have 11/31 hp. Unknown command. You barely miss Terence. The jackal bites you. Terence hits you with a trident. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/31 hp. You hit Terence but do no damage. The jackal closely misses you. You hit Terence. You tail-slap Terence. Terence hits you with a trident. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 3 damage, and have 4/31 hp. You hit Terence. The jackal closely misses you. Terence barely misses you. The jackal barely misses you. Unknown command. You barely miss Terence. You tail-slap Terence, but do no damage. The jackal misses you. Terence hits you with a trident! You die... ..# #.# #@# #.# #.# #(# #.# #.# #(# #.# #.# ########(#### #.# #.# #..g...(.)(.# #.# #.# #.######(##.# #.# #.# ##(##@# #.# #.# #...#@# #.#########.## #.#.#h†###....)........ #.#..........>......... # ###..###########...## ...#.# ########...# .......# ...........## ######## ............# #######.....# #)....# You could see Terence and a jackal. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 dart slugs A giant gecko (D:2) 3 bats 3 giant cockroaches 3 goblins 3 hobgoblins 2 jackals (D:2) 3 kobolds (D:1) 2 giant newts A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | moonlapse the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 220 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 670 | D:2 | Reached skill level 5 in Unarmed Combat 670 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 829 | D:2 | Noticed Terence 845 | D:2 | HP: 6/31 [Terence/trident (7)] 850 | D:2 | HP: 4/31 [Terence/trident (3)] 852 | D:2 | Slain by Terence Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 5 | 5.5 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 71 Tailslap || 13 Punch || 1 Throw: Stone || 80 Use: Scroll || 4 Potion || 2 Armor: Skin || 26 Dodge: Dodged || 47 Vault maps used: D:1: enne_arrival_octagon_isle D:2: first_bread, uniq_robin, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.2 | 7.2 | 228.5 Dungeon | 100.0 | 100.0 | 0.2 | 2.2 | 7.2 | 228.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.0 +-------+-------+-------+-------+-------+----------------------