Dungeon Crawl Stone Soup version 0.21-a0-404-g291f19a (webtiles) character file. 14 mewnfare the Vexing (level 2, 0/12 HPs) Began as a Felid Enchanter on Oct 28, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (371 turns). mewnfare the Vexing (Felid Enchanter) Turns: 371, Time: 00:01:58 Health: 0/12 AC: 1 Str: 4 XL: 2 Next: 27% Magic: 1/6 EV: 18 Int: 16 God: Gold: 14 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles b - a meat ration c - 2 chunks of flesh Skills: + Level 0.4 Fighting + Level 2.9 Dodging + Level 4.2 Stealth + Level 1.2 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 12% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You scratch the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You miss the jackal. The jackal is almost dead. The jackal bites you. You scratch the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ##$.......# $....?....# ..# #.... ...# ..# #... ..# ...# #..# #.# ...# #..######.###....# #####..#........#....# #..............).....# #.###..........@....## ##. #.........h.....# ... #...####........# ##..##...#####.####### #.......#..(.... ####.#............ .................h ####.#.##...... #...###+#### You could see a jackal. Vanquished Creatures 2 leopard geckos (D:1) 2 goblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mewnfare the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 3 | D:1 | Noticed an electric eel 3 | D:1 | Noticed an electric eel 154 | D:1 | Reached XP level 2. HP: 5/11 MP: 6/6 338 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 371 | D:1 | Slain by a jackal Vault maps used: D:1: arrival_aquarium_b Action || total -------------------------++------- Melee: Unarmed || 35 Bite || 2 Cast: Corona || 1 Ensorcelled Hiber || 3 Stab: Sleeping || 7 Eat: Chunk || 2 Armor: Skin || 1 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 20 | 0.0 | 0 | 10 | 0.0 | 371 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 20 | 0.0 | 0 | 10 | 0.0 | 371 +---------+---------+-------+---------+---------+-------+---------