Dungeon Crawl Stone Soup version 0.21-a0-142-gdd972a7 (webtiles) character file. 2 melkoren the Grave Robber (level 1, -1/13 HPs) Began as a Demonspawn Necromancer on July 23, 2017. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:42 (71 turns). melkoren the Grave Robber (Demonspawn Necromancer) Turns: 71, Time: 00:02:42 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 25% Magic: 0/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/4 levels left rFire . . . SeeInvis . d - -3 club (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed -3 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... A - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, melkoren the Demonspawn Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. Memorise Animate Skeleton, consuming 1 spell level and leaving 2? Okay, then. Memorise Animate Skeleton, consuming 1 spell level and leaving 2? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'A'. There is a dry fountain here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You open the door. A hobgoblin comes into view. It is wielding a club. Okay, then. Unknown command. Aim: a hobgoblin, wielding a club (resting, chance to defeat MR: 85%) The hobgoblin shouts! The hobgoblin writhes in agony! The hobgoblin moves out of view. A frilled lizard comes into view. You take 1 damage, and have 12/13 hp. You now have 2/3 mp. A hobgoblin comes into view. Aim: a hobgoblin, wielding a club (severely wounded, chance to defeat MR: 85%) The hobgoblin barely resists. The hobgoblin shouts! The frilled lizard hisses angrily. The hobgoblin hits you with a club. A hobgoblin comes into view. It is wielding a club. You take 4 damage, and have 8/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. There is nothing here that can be animated! Aim: a hobgoblin, wielding a club (severely wounded, chance to defeat MR: 85%) The hobgoblin barely resists. The hobgoblin shouts! The hobgoblin hits you with a club. A goblin comes into view. It is wielding a club. You take 2 damage, and have 6/13 hp. You now have 0/3 mp. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You hit the hobgoblin. You kill the hobgoblin! Aim: a frilled lizard (chance to defeat MR: 85%) The frilled lizard writhes in agony! You take 1 damage, and have 6/13 hp. You now have 1/3 mp. Aim: a frilled lizard (heavily wounded, chance to defeat MR: 85%) The frilled lizard writhes in agony! You kill the frilled lizard! You take 1 damage, and have 5/13 hp. You now have 0/3 mp. Things that are here: a club; a hobgoblin corpse d - a club The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/13 hp. Wear which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! d - a cursed -3 club (weapon) The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin hits you with a club. You die... .... .!... ..... ......############# ......#...#...#...# .gg...'.⌠.#.⌠...⌠.# #...#...#...# ##.###.###.## #.# #@# #.# ##g###g###.## #...#.g.#...# #.g.#.⌠.#.<.# #...#...#...# ##.###.###.## #l# #.# #.# ##.###.###.# #...#...#... You could see 2 hobgoblins. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melkoren the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 66 | D:1 | HP: 3/13 [hobgoblin/club (2)] 71 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_nine_rooms, solitary_fountain Action || total -------------------------++------- Melee: Club || 4 Unarmed || 1 Cast: Pain || 5 Dodge: Dodged || 4 Vault maps used: D:1: minmay_arrival_nine_rooms, solitary_fountain Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------