Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 16057989364219798885, levelgen mode: deterministic 92 meatyocre the Skirmisher (level 4, -3/48 HPs) Began as an Ogre Arcane Marksman on Jan 22, 2020. Slain by Natasha (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:03 (4397 turns). meatyocre the Skirmisher (Ogre Arcane Marksman) Turns: 4397, Time: 00:08:05 Health: -3/48 AC: 3 Str: 14 XL: 4 Next: 60% Magic: 3/5 EV: 10 Int: 14 God: Gold: 73 SH: 4 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . y - +0 morningstar rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (helmet restricted) rElec . Reflect + (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... h - +4 amulet of reflection HPRegen 0.16/turn k - ring of poison resistance MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons g - a +0 hunting sling l - a +0 mace y - a +0 morningstar (weapon) Missiles b - 37 arrows c - 4 large rocks (quivered) d - 4 throwing nets j - 67 stones o - 43 sling bullets Armour a - a +0 robe (worn) Jewellery h - a +4 amulet of reflection (around neck) k - a ring of poison resistance (left hand) Scrolls m - a scroll of fog {unknown} t - a scroll of identify {unknown} v - 3 scrolls of remove curse {unknown} x - a scroll of teleportation {unknown} Potions e - a potion of agility {unknown} i - a potion of might {unknown} n - a potion of haste {unknown} p - a potion of brilliance {unknown} q - a potion of invisibility {unknown} r - 2 potions of curing {unknown} s - 2 potions of cancellation {unknown} u - 2 potions of flight {unknown} w - 2 potions of resistance {unknown} Comestibles f - 5 rations z - 2 chunks of flesh Skills: + Level 4.3 Fighting + Level 2.1 Maces & Flails - Level 2.0 Throwing - Level 2.0 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 ##..... b - Slow Hex #....... 13% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 41% 3 ####... Portal Projectile Hex/Tloc #..... 41% 3 ####... Cause Fear Hex #......... 65% 4 #####.. Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Xom Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Casting: Slow (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (slow, chance to defeat MR: 43%) Natasha resists with significant effort. Natasha claws you! * * * LOW HITPOINT WARNING * * * You barely miss Natasha. You barely miss Natasha. Natasha is no longer moving slowly. Natasha barely misses you. A hobgoblin comes into view. It is wielding a +0 club. You barely miss Natasha. The hobgoblin shouts! Natasha claws you! * * * LOW HITPOINT WARNING * * * Natasha howls an incantation. Natasha's front paws start to glow. Natasha claws you. You die... ### ## ..## #.. ...# #.# #..# #.# #..# #.# #..# #.#### #..# #.##.#### #..# #.......##### #..# #.##.....@hS# ...# #.##..#.###g...... ..######.##....# ....... ................ ....... ###.#######....## ....... #.# #..#.# ....... #.# #.##.# .#....w ###.#######. ... .##...# ..#.#...... You could see Natasha, a hobgoblin and a ball python. Vanquished Creatures Terence (D:3) An adder (D:2) A dart slug (D:1) 2 leopard geckos 10 bats 6 giant cockroaches 2 goblins 8 hobgoblins 4 jackals (D:1) 2 kobolds (D:1) A ball python (D:2) 4 frilled lizards 10 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meatyocre the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 375 | D:1 | Reached skill level 2 in Fighting 544 | D:1 | Reached XP level 2. HP: 14/29 MP: 0/3 1215 | D:1 | Reached skill level 3 in Fighting 1252 | D:1 | Reached XP level 3. HP: 24/37 MP: 1/4 1372 | D:1 | Reached skill level 1 in Maces & Flails 1471 | D:1 | Learned a level 2 spell: Slow 3302 | D:2 | Reached XP level 4. HP: 48/48 MP: 5/5 3464 | D:2 | Found a shimmering altar of Xom. 3881 | D:3 | Noticed Terence 3895 | D:3 | Found a bloodstained altar of Trog. 4002 | D:3 | Killed Terence 4002 | D:3 | Reached skill level 4 in Fighting 4386 | D:3 | Noticed Natasha 4397 | D:3 | Slain by Natasha Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_corners D:2: layout_basic, nicolae_overflow_crystal_walls D:3: layout_loops_corners, lemuel_round_altar, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_cross_1, co_window_corner_b, co_window_paths_c, co_window_unsneaky_path_b, co_window_2corner, co_window_broadway_b, co_window_unsneaky_path_c, co_window_of_opportunity_b, glass_columns_a, uniq_terence, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Fighting | 2 3 4 | 4.3 Maces & Flails | 1 2 | 2.1 Throwing | | 2.0 Spellcasting | | 1.2 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 33 | || 33 Club | 69 | || 69 Mace | 67 | 15 || 82 Morningstar | | 21 || 21 Throw: Large rock | 15 | || 15 Cast: Corona | 27 | 9 || 36 Slow | | 3 || 3 Stab: Sleeping | 1 | || 1 Eat: Chunk | 9 | 3 || 12 Armor: Robe | 77 | 11 || 88 Dodge: Dodged | 135 | 21 || 156 Block: Other | | 7 || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 96 | 36 | 27.3 | 51 | 1 | 1.9 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 43 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 12 | 36 | 75.0 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+-------