Dungeon Crawl Stone Soup version 0.25-a0-576-g50b708a (webtiles) character file. Game seed: 12495564201317088957, levelgen mode: deterministic 43 meatpath the Skirmisher (level 3, -6/24 HPs) Began as a Gargoyle Fighter on Mar 2, 2020. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:02:04 (729 turns). meatpath the Skirmisher (Gargoyle Fighter) Turns: 729, Time: 00:02:05 Health: -6/24 AC: 11 Str: 20 XL: 3 Next: 58% Magic: 3/3 EV: 7 Int: 8 God: Gold: 48 SH: 9 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... e - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) e - a +0 pair of boots (worn) Scrolls h - a scroll of identify Potions m - a potion of stabbing {unknown} Comestibles f - 2 rations g - 4 chunks of flesh Skills: + Level 3.9 Fighting + Level 2.4 Axes + Level 3.9 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Okay, then. You open the door. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! There is an open door here. There is an open door here. You feel very mighty all of a sudden. Your shield and scale mail prevent you from hitting the ogre. The ogre hits you with a +0 giant club! Ouch! That really hurt! You slash the ogre! The ogre is moderately wounded. You block the ogre's attack. Your shield prevents you from hitting the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######### ##### #.......# #...# #.......# #...# #........ #...#####........ +...'@O.'........ #...#####........ #...# #........ #...# ########. #...# #...# #...# ##### You could see an ogre. Vanquished Creatures A hound (D:4) A worm (D:2) A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:2) A goblin (D:1) 3 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meatpath the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 587 | D:2 | Found a faded altar of an unknown god. 596 | D:2 | You fall into a shaft and drop 2 floors! 606 | D:4 | Reached XP level 3. HP: 15/24 MP: 3/3 718 | D:4 | Noticed an ogre 729 | D:4 | Mangled by an ogre Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_cross D:2: layout_basic, cheibriados_altar_1, first_ration, chequers_ecumenical_altar_simple_redux, kennysheep_pointless_box D:4: layout_basic, amethyst_overflow_temple_binary, minmay_temple_entry_junction Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.4 Fighting | | 3.9 Armour | | 3.9 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 32 Use: Scroll || 4 Potion || 1 Armor: Scale mail || 13 Dodge: Dodged || 9 Block: Kite shield || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 62 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 2 | 0 | 0.0 D:4 | 43 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------