Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. 4 markar the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Nov 30, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (59 turns). markar the Conjurer (Deep Elf Conjurer) Turns: 59, Time: 00:00:26 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 0/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 ####... Force Lance Conj/Tloc ##...... 52% 4 ####... Fulminant Prism Conj/Hex ##........ 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. The rat twitches its whiskers. The jackal bites you. You die... #........)##.........# #.........######.##### #.........##.# #.# .............# #.# ..##..###.##.# #.# #.##.## #.# ..##.# #.##.. ..# #h##r# #.#####.### h##h# #.# #. ..#@# #.# . #....# #(# #. #.....# ......... .........♣. ♣♣...?..... .. ♣.........# . ♣♣........$ You could see a jackal and a rat. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | markar the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 59 | D:1 | Slain by a jackal Action || total -------------------------++------- Cast: Magic Dart || 11 Armor: Robe || 2 Dodge: Dodged || 17