Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afc (webtiles) character file. Game seed: 2057087533014870168 4 lessens the Conjurer (level 1, -1/13 HPs) Began as a Mummy Conjurer on Apr 8, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (310 turns). lessens the Conjurer (Mummy Conjurer) Turns: 310, Time: 00:00:49 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 0/4 EV: 12 Int: 14 God: Gold: 3 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . c - +0 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles b - 16 stones (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Spray Conj/Hex #..... 32% 3 N/A Iskenderun's Mystic Bla Conj ##...... 47% 4 N/A Force Lance Conj/Tloc #....... 71% 4 N/A Fulminant Prism Conj/Hex #......... 71% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you. x2 Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. You kill the jackal! Your Spellcasting skill increases to level 3! You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... ##..####### ###...## ###....####### #.....# ...(.........#####..### ###................## # #...##.###.###.### # #...##..##.# #.########## ###...###.##.###.##.......# ......# #.##............### ###+#+# #..#..##@##.###.# ##.#..##h##.###.###### #....##h##..........# ###...##g##.###.##.#.# #.#.............##.#.# #.#..h.#...........#.# #.#.>................# #####.#............#####.# #.#..........####.#..# #.# You could see 2 jackals and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lessens the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 310 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, minmay_misc_feat_iff Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.3 Action || total -------------------------++------- Melee: Hand axe || 8 Cast: Magic Dart || 7 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, minmay_misc_feat_iff