Dungeon Crawl Stone Soup version 5.5-19-gbfab8aa (webtiles) character file. 35 kroki the Charmwright (level 4, -6/33 HPs) Began as a Jiangshi Skald on Apr 10, 2018. Mangled by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (1886 turns). kroki the Charmwright (Jiangshi Skald) Turns: 1886, Time: 00:01:44 Health: -6/33 AC: 4 (0%)Str: 11 XL: 4 Next: 24% Magic: 1/4 EV: 12 Int: 15 God: Gold: 80 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis + c - +0 halberd rCold + . . Faith . (shield currently unavailable) rNeg + + . Spirit . h - +2 robe {Archmagi} rPois + Reflect . (no helmet) rElec . Rnd*Tele + (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.2/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: hp from kills, fangs 3, see invisible, cold resistance 1, negative energy resistance 2, poison resistance, teleportitis 1, unbreathing, stiff legs 1 a: Hop, Stop Singing, End Infusion You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 spear c - a +0 halberd (weapon) (You took it off a gnoll on level 2 of the Dungeon) Armour b - a +0 leather armour h - a +2 robe of the Archmagi (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of enchant weapon e - 2 scrolls of teleportation g - a scroll of magic mapping {!r} Potions f - a potion of magic Skills: - Level 1.7 Fighting + Level 4.1 Polearms - Level 0.7 Armour - Level 1.1 Dodging - Level 4.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 19 (25) 4% 1 N/A S - Song of Slaying Chrm 19 (100) 7% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You sometimes restore health when killing living enemies. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) Your flesh is cold resistant. (rC+) You are quite resistant to negative energy. (rN++) Your system is resistant to poisons. (rPois) You can survive without breathing. You can hop short distances. You are occasionally teleported next to monsters. Message History You open the door. There is an open door here. You now have 80 gold pieces (gained 6). There is an open door here. Health restored: 33 A gnoll is nearby! The gnoll shouts! There are monsters nearby! The gnoll shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Attack whom? Aim: a gnoll You reach to attack! You closely miss the gnoll. There are monsters nearby! You barely miss the gnoll. The gnoll hits you from afar with a +0 spear (4). The gnoll closely misses you. You take 4 damage, and have 29/33 hp. There are monsters nearby! You closely miss the gnoll. The gnoll hits you but does no damage. The gnoll misses you. There are monsters nearby! You closely miss the gnoll. The gnoll barely misses you. The gnoll hits you but does no damage. x3 There are monsters nearby! You barely miss the gnoll. The gnoll hits you from afar with a +0 spear (3). The gnoll hits you (2). You take 5 damage, and have 24/33 hp. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Unknown command. There is an open door here. Unknown command. Unknown command. You hit the gnoll (5). The gnoll hits you (5). You take 5 damage, and have 20/33 hp. You now have 3/4 mp. You hit the gnoll (5). Your bite misses the gnoll. The gnoll hits you from afar with a +0 spear (7)! The gnoll hits you (4). * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear (5). * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You take 16 damage, and have 4/33 hp. MASSIVE DAMAGE!! You now have 2/4 mp. You puncture the gnoll (15)! You kill the gnoll! The gnoll hits you from afar with a +0 spear (10)! You die... .............# #.# ###..#.###.#.###.# ##...#.###.#..##.# ##'..#..##.#..##.# ..............##.# .....#######..##.# .....# ### #..##.# .....#######..##.# .......'_'....##@# .....###'###..##$# .....# #.# #..##g# .....###.###..##.# ..............##'##### .....................# .....................# +#####...............# #................# You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) An ooze (D:1) A dart slug (D:2) 2 quokkas 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins A ball python (D:2) 9 bats 4 kobolds 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Jiangshi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 48 | D:1 | Reached skill level 2 in Polearms 208 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/3 212 | D:1 | Learned a level 2 spell: Song of Slaying 470 | D:1 | Reached skill level 3 in Polearms 830 | D:1 | Reached XP level 3. HP: 27/27 MP: 2/4 1115 | D:1 | Gained mutation: You are occasionally teleported next to monsters. [mutagenic hatch] 1432 | D:2 | Found a faded altar of an unknown god. 1576 | D:2 | Found a basalt altar of Yredelemnul. 1642 | D:2 | Reached skill level 4 in Polearms 1642 | D:2 | Reached XP level 4. HP: 15/33 MP: 0/4 1885 | D:2 | HP: 4/33 [gnoll/+0 spear (5)] 1886 | D:2 | Mangled by a gnoll Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 2 3 4 | 4.1 Fighting | | 1.7 Armour | | 0.7 Dodging | | 1.1 Charms | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 103 | || 103 Bite | 1 | || 1 Halberd | | 8 || 8 Cast: Infusion | 1 | || 1 Song of Slaying | 1 | || 1 Abil: Hop | 1 | || 1 Use: Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Armor: Leather armour | 13 | || 13 Robe | 1 | 4 || 5 Dodge: Dodged | 38 | 4 || 42 Vault maps used: D:1: dpeg_arrival_simpleton_a, hangedman_abyss_or_decor_stabs D:2: lemuel_doored_altar, amethyst_overflow_temple_binary, chequers_ecumenical_altar_simple, minmay_statues_item, serial_park_tiny_1, hex_large, minmay_pentomino_q4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.2 | 8.5 | 457.5 Dungeon | 100.0 | 100.0 | 0.3 | 0.2 | 8.5 | 457.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 60.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 60.5 +-------+-------+-------+-------+-------+----------------------