Dungeon Crawl Stone Soup version 0.21-a0-228-g14ccbf3 (webtiles) character file. 56 krigyl the Poker (level 3, -5/40 HPs) Began as a Merfolk Gladiator on Sept 1, 2017. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:36 (1020 turns). krigyl the Poker (Merfolk Gladiator) Turns: 1020, Time: 00:03:37 Health: -5/40 AC: 21 Str: 14 XL: 3 Next: 97% Magic: 3/3 EV: 2 Int: 7 God: Gold: 59 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, tree-form A: (change form in water), (swift swim), (stealthy swim) a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - 10 stones Armour c - a +0 helmet (melded) g - a +0 chain mail n - a +0 ring mail (melded) Jewellery h - a +3 ring of dexterity {unknown} Scrolls j - a scroll of recharging {unknown} l - a scroll of blinking {unknown} m - 2 scrolls of identify {unknown} o - a scroll of magic mapping {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of lignification p - a potion of haste {unknown} s - a potion of agility Comestibles f - 2 bread rations i - a meat ration k - a chunk of flesh r - a royal jelly Skills: - Level 2.1 Fighting * Level 6.3 Polearms - Level 2.0 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Which direction? You close the door. You start waiting. Something unseen opens the door. A worm and a kobold come into view. There is an open door here. There is an open door here. You start waiting. Something hits you! You hit something but do no damage. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of agility. You feel agile all of a sudden. It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 ring mail melds into your body. Your roots penetrate the ground. Something hits you. You die... #.#.# #####...# ##.......# #........# #........# #.......># #......### ###......# #.♣..##### #####{#### ### #.......###...## #.......'.'....# #..>....###.w..# ######### ...K. ..## ..# .# There were no monsters in sight! Vanquished Creatures Jessica (D:2) A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) 3 goblins (D:1) 6 hobgoblins 5 kobolds (D:1) 2 frilled lizards 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krigyl the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 350 | D:1 | Reached skill level 5 in Polearms 359 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 776 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 926 | D:2 | Noticed Jessica 938 | D:2 | Killed Jessica 938 | D:2 | Reached skill level 6 in Polearms 1002 | D:2 | Noticed Sigmund 1018 | D:2 | HP: 1/27 [something (6)] 1020 | D:2 | Slain by Sigmund Vault maps used: D:1: zaba_arrival_water, corner_web_ring, minmay_cupped D:2: first_bread, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.3 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.6 Action || total -------------------------++------- Melee: Trident || 82 Use: Potion || 2 Armor: Leather armour || 2 Ring mail || 7 Dodge: Dodged || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 4 | 77 | 4.9 | 2 | 25 | 7.4 | 1020 +---------+---------+-------+---------+---------+-------+--------- D:1 | 4 | 34 | 10.5 | 2 | 20 | 9.1 | 897 D:2 | 0 | 43 | 0.0 | 0 | 5 | 0.0 | 123 +---------+---------+-------+---------+---------+-------+---------