Dungeon Crawl Stone Soup version 0.23-a0-189-gc87c613 (webtiles) character file. 9 knot the Skirmisher (level 2, 16/24 HPs) Began as a Demonspawn Berserker on Sept 23, 2018. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (116 turns). knot the Skirmisher (Demonspawn Berserker) Turns: 116, Time: 00:00:17 Health: 16/24 AC: 8 Str: 17 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: sanguine armour A: sanguine armour 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls d - a scroll of immolation {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 3.0 Axes + Level 1.8 Armour + Level 1.9 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +6) Message History No target in view! The goblin is too close now for your liking. A goblin is nearby! The goblin shouts! You hear a shout! You barely miss the goblin. The goblin hits you. The goblin barely misses you. You closely miss the goblin. A hobgoblin comes into view. It is wielding a club. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin misses you. You hit the goblin. You kill the goblin! Trog accepts your kill. Your Axes skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. Are you sure you want to abandon this character and quit the game? (Confirm ..# .. ..# #.# #.# #####.# #.# . ..##.# #g# #######.##.#####.#### .............>##....# .##...........##@##.# . #.###.#...........# ###.###.#..#..#...#.# ##...##.#..#........## ........#..#........... .#...#...)..........### .##.##.##.####........ .##.##.##.# #.#.##.### ....##. #.# #.#.# .# You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 goblins (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 115 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 116 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_ratfight Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 3.2 Armour | | 1.8 Dodging | | 1.9 Action || total -------------------------++------- Melee: Hand axe || 25 Armor: Animal skin || 7 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------