Dungeon Crawl Stone Soup version 5.2-4-g6121e92 (webtiles) character file. 20 jerkstore the Charmwright (level 2, -2/19 HPs) Began as a Skeleton Skald on Nov 15, 2017. Slain by Terence ... wielding a +2 trident of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (757 turns). jerkstore the Charmwright (Skeleton Skald) Turns: 757, Time: 00:01:04 Health: -2/19 AC: 3 (14%)Str: 13 XL: 2 Next: 75% Magic: 4/4 EV: 11 Int: 10 God: Gold: 79 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 rapier rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: spooky, fear immunity, bone armour, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: End Infusion You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles e - 95 bolts Armour b - a +0 leather armour (worn) Scrolls c - a scroll of amnesia d - a scroll of fear Skills: + Level 1.7 Fighting * Level 2.5 Blades - Level 0.8 Armour + Level 0.8 Dodging + Level 0.9 Shields + Level 2.1 Spellcasting * Level 2.9 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger F - Infusion Chrm 6 (25) 12% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are spooky and scary. You do not feel fear. You gain temporary bone armour from killing. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Terence is nearby! Terence is nearby! You aren't carrying any potions. Terence hits you with a +2 trident of protection (4). You hit Terence (4). Terence is moderately wounded. Terence hits you with a +2 trident of protection (3). You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence (1). Terence is moderately wounded. Terence hits you with a +2 trident of protection (6). You barely miss Terence. Terence is moderately wounded. Terence closely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +2 trident of protection (8)! You die... #.#.......... .. ##..........# ..###...........# ##....#..#......# .............# .#........$..##.# ................# ...............## .......@.......... .......@.......... ...............##. ......$........# ................. ##............... ###########.#.. .. You could see Terence. Vanquished Creatures 2 ball pythons (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 3 bats (D:1) 5 frilled lizards (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jerkstore the Skeleton Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 8/19 MP: 2/4 749 | D:2 | Noticed Terence 757 | D:2 | Slain by Terence Action || total -------------------------++------- Melee: Rapier || 52 Cast: Infusion || 1 Armor: Leather armour || 16 Dodge: Dodged || 28 Block: Other || 1