Dungeon Crawl Stone Soup version 0.25.0-11-g1f837a7 (webtiles) character file. Game seed: 17024617447031431817 0 jackrogers the Skirmisher (level 1, 24/24 HPs) Began as an Ogre Fighter on June 28, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). jackrogers the Skirmisher (Ogre Fighter) Turns: 0, Time: 00:00:05 Health: 24/24 AC: 3 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 9 God: Gold: 0 SH: 8 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 kite shield (worn) Potions d - a potion of might Comestibles f - a ration Skills: + Level 4.0 Fighting + Level 1.7 Maces & Flails + Level 2.6 Dodging + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, jackrogers the Ogre Fighter. Will you be the one to retrieve the fabled Orb of Zot from the depths? Found a staircase leading out of the dungeon. ### #@# #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jackrogers the Ogre Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, chequers_serial_rivers_micro_c, st_stairs_11 Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, chequers_serial_rivers_micro_c, st_stairs_11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+----------------------