Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 7 holliwood the Chiller (level 2, 0/17 HPs) Began as an Octopode Ice Elementalist on July 20, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (144 turns). holliwood the Chiller (Octopode Ice Elementalist) Turns: 144, Time: 00:00:23 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 13 Int: 17 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . d - +4 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +4 dagger (weapon) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of brilliance {unknown} Comestibles b - 2 rations Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting Level 1.0 Conjurations + Level 3.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 12% 2 ###.... Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Ozocubu's Armour Chrm/Ice #....... 28% 3 ###.... Throw Icicle Conj/Ice #....... 61% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You hit the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. A jackal comes into view. The jackal bites you. You die... #########.... #........>.. #..?....... #.........# #.......$.# #)........###### ###.......(......# ........h....#.#..... ....#.†h@####.# .s. # #...#### #.# . #...h## ##.## .... #...# ..# #...# .. ##...## . #(....# #..<..# #.....# You could see 3 jackals. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holliwood the Octopode Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 141 | D:1 | Reached XP level 2. HP: 12/17 MP: 3/5 144 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rhombus, roderic_roman_lattice, minmay_misc_feat_five, corexii_item_surrounded_by_moat Action || total -------------------------++------- Melee: Unarmed || 14 Constrict || 6 Tentacles || 3 Dagger || 3 Cast: Freeze || 2 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 16 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 144 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 144 +---------+---------+-------+---------+---------+-------+---------