Dungeon Crawl Stone Soup version 0.22-a0-292-g0df9d5f (webtiles) character file. 0 holliwood the Skirmisher (level 1, -9/18 HPs) Began as a Formicid Abyssal Knight on Mar 23, 2018. Was a Follower of Lugonu. Blown up by a great orb of eyes (19 damage) ... with a disintegration bolt ... on level 1 of the Abyss. The game lasted 00:00:33 (82 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 82, Time: 00:00:34 Health: -9/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a scroll labeled NUUFORYLEU. A great orb of eyes comes into view. The great orb of eyes turns its gaze towards you. The small abomination closely misses you. x2 The great orb of eyes gazes at you. You barely resist. The small abomination hits you but does no damage. The small abomination closely misses you. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. The small abomination hits you. The small abomination closely misses you. The small abomination barely misses you. You riposte. You barely miss the small abomination. The small abomination hits you. The great orb of eyes gazes at you. You are blasted! Ouch! That really hurt! You die... #.# ###.. #.≈≈≈≈. ## #..#...#♣≈≈# ##.###...#.≈≈≈# #.......#.≈≈≈.## #####...≈≈≈.#.. #..≈≈≈≈#... ##.G≈≈#.# . #.#♣≈x..#... #≈≈@.###..# #≈≈≈..# # .# #.≈≈≈#...# #≈≈≈#####.. .≈≈≈≈ ##. .≈≈≈ # ≈≈≈ ≈≈# You could see a great orb of eyes and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 36 | Abyss:1 | Noticed an ancient zyme 61 | Abyss:1 | Noticed a small abomination 68 | Abyss:1 | Noticed a great orb of eyes 82 | Abyss:1 | Blown up by a great orb of eyes Vault maps used: Action || total -------------------------++------- Armor: Leather armour || 1 Dodge: Dodged || 5 Rpst.: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 82 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------