Dungeon Crawl Stone Soup version 0.25-a0-464-g3004169 (webtiles) character file. Game seed: 10302965996800271142, levelgen mode: deterministic 21 hellse the Ruffian (level 2, 0/16 HPs) Began as a Vine Stalker Fighter on Feb 5, 2020. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:09 (568 turns). hellse the Ruffian (Vine Stalker Fighter) Turns: 568, Time: 00:01:09 Health: 0/16 AC: 6 Str: 18 XL: 2 Next: 87% Magic: 2/3 EV: 7 Int: 8 God: Gold: 114 SH: 9 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -11) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls e - a scroll of identify {unknown} g - 3 scrolls of enchant weapon {unknown} h - a scroll of enchant armour {unknown} i - a scroll of amnesia {unknown} j - 2 scrolls of blinking {unknown} Potions c - a potion of might Comestibles d - 2 rations Skills: - Level 2.6 Fighting - Level 2.4 Armour - Level 2.6 Shields + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder but do no damage. The adder is almost dead. You feel sick. You block the adder's attack. You barely miss the adder. You bite the adder. You kill the adder! Your Unarmed Combat skill increases to level 3! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .................# .................# .........###.#.### ..........##.#.############# ..........+................# ..........##...###########.# .........####..# #.# .........# #..##### #.# .........# ##>.@..#######.# .........# #####.#.......# .........# #.#.####..# ########## #.#.#.##..# #.#.......# #.#.......# #.##......# #.......#.# #######.#.# There were no monsters in sight! Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A fungus (D:1) 11 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellse the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 69 | D:1 | Reached XP level 2. HP: 11/16 MP: 3/3 562 | D:1 | Reached skill level 3 in Unarmed Combat 568 | D:1 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, minmay_gold_behind_fungi D:2: layout_rooms, ashenzari_altar_1, chequers_garden, kennysheep_generic_room_15, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.3 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 37 Bite || 14 Armor: Scale mail || 6 Dodge: Dodged || 3 Block: Shield || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------