Dungeon Crawl Stone Soup version 0.25-a0-158-g59b9092 (webtiles) character file. Game seed: 15164700599592134461, levelgen mode: deterministic 38 hellse the Ruffian (level 3, 19/19 HPs) Began as a Vine Stalker Fighter on Nov 19, 2019. Quit the game on level 2 of the Dungeon on Nov 21, 2019. The game lasted 00:00:48 (1059 turns). hellse the Ruffian (Vine Stalker Fighter) Turns: 1059, Time: 00:00:48 Health: 19/19 AC: 6 Str: 19 XL: 3 Next: 43% Magic: 4/4 EV: 7 Int: 8 God: Gold: 90 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls e - 4 scrolls of remove curse {unknown} g - a scroll of enchant armour {unknown} h - 6 scrolls of identify {unknown} k - a scroll of magic mapping {unknown} l - a scroll of immolation {unknown} Potions c - a potion of might f - a potion of flight {unknown} j - a potion of curing {unknown} Comestibles d - 2 rations i - 2 chunks of flesh Skills: - Level 2.6 Fighting - Level 2.4 Armour - Level 2.6 Shields + Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History This raw flesh tastes terrible. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. A frilled lizard comes into view. The frilled lizard hisses angrily. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You block the frilled lizard's attack. You miss the frilled lizard. Your bite misses the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! No target in view! Save game and exit? Welcome back, hellse the Vine Stalker Fighter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###########.# #.....@.....# #....##<##### #... #.# ### #.# #<# #.# #.# ... ..# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 3 dart slugs (D:1) A leopard gecko (D:1) A ball python (D:1) 3 bats (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A frilled lizard (D:2) A kobold (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellse the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 72 | D:1 | Reached XP level 2. HP: 7/16 MP: 3/3 115 | D:1 | Reached skill level 3 in Unarmed Combat 528 | D:1 | Reached XP level 3. HP: 18/19 MP: 4/4 1059 | D:2 | Upgraded the game from 0.25-a0-110-ge29c8f2 to | 0.25-a0-158-g59b9092 1059 | D:2 | Quit the game Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, serial_bayou_pond_e, minivault_27 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.7 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 100 Bite || 29 Eat: Chunk || 1 Armor: Scale mail || 42 Dodge: Dodged || 36 Block: Shield || 52 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 55 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 54 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------