Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 16586357772309006770, levelgen mode: deterministic 1 gargbit the Magician (level 1, 0/13 HPs) Began as a Mummy Wizard on Mar 19, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (31 turns). gargbit the Magician (Mummy Wizard) Turns: 31, Time: 00:01:14 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 16% Magic: 0/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting * Level 0.9 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 19% 2 N/A Call Imp Summ #....... 19% 2 N/A Slow Hex #....... 24% 2 N/A Conjure Flame Conj/Fire #....... 36% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 38% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your magical contamination has completely faded away. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... #.........# #.........# .## ##.........# g... #..<.......# .....##.....8....# .[...........♣...+ ..$..###.......g.# ##.. #.......h.# ... #......rh@# ## ####...#### ##+## #.# #.# #=# ... ... .g. You could see 2 jackals, a goblin and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gargbit the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 31 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 6 Armor: Robe || 5 Dodge: Dodged || 25