Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (console) character file. 3 gammafunk the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Feb 24, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:54 (178 turns). gammafunk the Vexing (Felid Enchanter) Turns: 178, Time: 00:01:54 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 3/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Skills: - Level 2.6 Dodging - Level 4.0 Stealth * Level 1.5 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex ###.... 3% 1 #...... Inventory: Scrolls c - a scroll of identify {unknown} Potions b - a potion of heal wounds {unknown} Comestibles a - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #÷#####.)....######## #.h# ######## ##†# ###'### #.....# #.....# #...h.# #.▒▒▒h# #.▒÷▒@# #.▒▒▒.# #.....# #..<..# #.....# ####### You could see 3 jackals. Message History The jackal bites you but does no damage. The jackal completely misses you. You see here a frilled lizard skeleton. There is an open door here. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 69%) The jackal is outlined in light. The jackal closely misses you. The jackal bites you. You scratch the jackal. The jackal is lightly wounded. The jackal barely misses you. You scratch the jackal. You kill the jackal! The jackal bites you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 69%) The jackal barely resists. The jackal misses you. You closely miss the jackal. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You see here a dagger. A jackal comes into view. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 8 Bite || 1 Cast: Corona || 3 Eat: Chunk || 1 Armor: Skin || 2 Dodge: Dodged || 10 Vault maps used: D:1: nicolae_arrival_memento_mori Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gammafunk the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 178 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) 3 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.5 | 29.2 | 178.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.5 | 29.2 | 178.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 178 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 178 +---------+---------+-------+---------+---------+-------+---------