Dungeon Crawl Stone Soup version 0.22-a0-40-g3d2f077 (webtiles) character file. 0 flibsy the Sneak (level 1, 2/9 HPs) Began as a Spriggan Enchanter on Jan 4, 2018. Got out of the dungeon alive. The game lasted 00:01:17 (40 turns). flibsy the Sneak (Spriggan Enchanter) Turns: 40, Time: 00:01:18 Health: 2/9 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 4/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - 3 scrolls of enchant armour {unknown} Books c - a book of Maledictions Comestibles d - a ration {@e1} Skills: + Level 1.1 Short Blades + Level 3.0 Dodging + Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, flibsy the Spriggan Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. e - 3 scrolls labeled NUFEOTHR ZEDU A goblin comes into view. A dart slug comes into view. Found an escape hatch in the floor. You don't know that spell. Okay, then. Aim: a goblin (chance to defeat MR: 67%) Okay, then. You closely miss the goblin. The goblin hits you. You take 4 damage, and have 5/9 hp. MASSIVE DAMAGE!! Aim: a goblin (chance to defeat MR: 67%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/5 mp. You are too injured to fight recklessly! You hit the goblin but do no damage. The goblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/9 hp. MASSIVE DAMAGE!! Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The goblin misses you. You have escaped! ...##. #..... ### ###############..... ....#..#.....#..#.#g.... #..#..#..#.......#w#### ...................# .#..#.....#..#..#..## ....#...g.#..#..#.## #.....@..#.....#.# ################## You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flibsy the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 35 | D:1 | HP: 2/9 [goblin (3)] 40 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_ternary, st_stairs_14 Action || total -------------------------++------- Melee: Dagger || 2 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 40 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_ternary, st_stairs_14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 32.5 | 40.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 32.5 | 40.0 +-------+-------+-------+-------+-------+----------------------