Dungeon Crawl Stone Soup version 0.20-a0-1006-ge6c5631 (webtiles) character file. 10 factorialite the Twirler (level 2, 24/24 HPs) Began as a Bultungin Wanderer on Apr 14, 2017. Got out of the dungeon alive. The game lasted 00:01:38 (405 turns). factorialite the Twirler (Bultungin Wanderer) Turns: 405, Time: 00:01:39 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 6/6 EV: 11 Int: 13 God: Gold: 14 SH: 0 Dex: 12 Spells: 7/7 levels left rFire . . . SeeInvis + o - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn e - ring of stealth {Stlth+} MPRegen 0.1/turn (no ring) @: no status effects A: short attention span, fangs 1, see invisible, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff o - a +1 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour d - a +0 robe (worn) Jewellery e - a ring of stealth (left hand) {Stlth+} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation h - a scroll of remove curse {unknown} j - a scroll of identify {unknown} Potions b - 2 potions of curing k - a potion of resistance {unknown} l - 2 potions of cancellation {unknown} n - a potion of heal wounds {unknown} p - a potion of brilliance {unknown} Comestibles f - a bread ration {@e1} g - a meat ration {@e2} i - 7 chunks of flesh {@w0} m - a fruit Skills: + Level 3.1 Fighting * Level 0.4 Short Blades - Level 5.2 Staves - Level 3.0 Throwing - Level 3.2 Spellcasting Level 1.5 Conjurations You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. You have supernaturally acute eyesight. (SInv) Your uncanny sense of smell can sniff out nearby items. Message History m - a fruit A hobgoblin comes into view. It is wielding a club. Health restored: 18 The helpless hobgoblin fails to defend itself. You sock the hobgoblin! You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. i - 5 chunks of flesh {@w0} (gained 3) You see here a club. x2 A kobold comes into view. You sock the kobold! You kill the kobold! Your Staves skill increases to level 5! n - a ruby potion A giant cockroach and a goblin come into view. The goblin is wielding a dagger of venom. The goblin shouts! The goblin closely misses you. You closely miss the goblin. The goblin hits you with a dagger of venom. You are poisoned. You take 1 damage, and have 17/18 hp. You sock the goblin! You kill the goblin! You have reached level 2! You feel sick. The giant cockroach closely misses you. You regained 5 hp, and now have 22/24 hp. MP restored: 6 You hit the giant cockroach. You bite the giant cockroach. You feel sick. The giant cockroach bites you. x2 You take 3 damage, and have 19/24 hp. You hit the giant cockroach. You bite the giant cockroach, but do no damage. The giant cockroach waves its antennae. The giant cockroach bites you. You take 1 damage, and have 18/24 hp. You sock the giant cockroach! You kill the giant cockroach! You feel sick. You see here a giant cockroach corpse. You take 1 damage, and have 18/24 hp. o - a dagger of venom You see here a goblin corpse. You feel sick. You take 1 damage, and have 17/24 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom begins to drip with poison! o - a +1 dagger of venom (weapon) You butcher the goblin corpse. i - 8 chunks of flesh {@w0} (gained 3) You butcher the giant cockroach corpse. i - 10 chunks of flesh {@w0} (gained 2) You feel sick. p - a grey potion You see here a club. You feel sick. You take 2 damage, and have 15/24 hp. You feel sick. You feel sick. You are no longer poisoned. Some of the chunks of flesh in your inventory have rotted away. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You regained 8 hp, and now have 23/24 hp. A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. You kill the ball python! Health restored: 24 You see here a ball python corpse. You butcher the ball python corpse. i - 10 chunks of flesh {@w0} (gained 2) You open the door. A kobold comes into view. It is wielding a dagger. A kobold is nearby! There is an open door here. The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! Things that are here: a dagger; 3 stones As you open the door, it creaks loudly! You hear a shout! A hobgoblin comes into view. It is wielding a club. There is an open door here. You open the door. There is an open door here. There is an open door here. Things that are here: a dagger; 3 stones There is an open door here. You see here 9 bolts. Some of the chunks of flesh in your inventory have rotted away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.....≈.≈.....##.....#.. #.#.........#.#......... #.#..#...#..#.#......... #.#.........#.#......... #.#.........#.#......... ######.#..#...#..#.#......... ###......#.........#.#......... #........#.........#.#......... #........#....@....#.#......... #........###########....###.... #........#...# #....####### #............#######....#...... #..............#........#...... ###............#............... #............#............... #.....................#...... ...............#...####.#...... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | factorialite the Bultungin Wanderer began the quest for the Orb. 0 | D:1 | factorialite set off with: a +2 quarterstaff, a potion of curing, a scroll of teleportation, a +0 robe, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 193 | D:1 | Reached skill level 5 in Staves 213 | D:1 | Reached XP level 2. HP: 23/24 MP: 6/6 405 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: shiori_arrival_oz, kennysheep_crisscross, minmay_misc_feat_rows, minmay_tetromino_i4 Skill XL: | 1 | ---------------+----+----- Staves | 5 | 5.2 Fighting | | 3.1 Short Blades | | 0.4 Throwing | | 3.0 Spellcasting | | 3.2 Conjurations | | 1.5 Action || total -------------------------++------- Melee: Quarterstaff || 18 Bite || 4 Dagger || 2 Stab: Sleeping || 3 Armor: Robe || 2 Dodge: Dodged || 11 Vault maps used: D:1: shiori_arrival_oz, kennysheep_crisscross, minmay_misc_feat_rows, minmay_tetromino_i4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 0.0 | 7.0 | 143.0 Dungeon | 100.0 | 100.0 | 0.7 | 0.0 | 7.0 | 143.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------