Dungeon Crawl Stone Soup version 0.22-a0-268-g1cc83ef (webtiles) character file. 6 exolun the Shield-Bearer (level 2, -17/24 HPs) Began as a Formicid Fighter on Mar 9, 2018. Demolished by a kobold ... wielding a +1 dagger of electrocution (19 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (175 turns). exolun the Shield-Bearer (Formicid Fighter) Turns: 175, Time: 00:00:58 Health: -17/24 AC: 6 Str: 20 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 7 God: Gold: 11 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of enchant armour {unknown} Potions d - a potion of might Comestibles f - a ration {@e1} g - 3 chunks of flesh {@w0} Skills: + Level 3.3 Fighting * Level 2.2 Axes + Level 3.3 Armour + Level 3.7 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, exolun the Formicid Fighter. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. There is an open door here. You sense a monster nearby. Unknown command. A giant cockroach comes into view. The giant cockroach moves out of view. You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You block the giant cockroach's attack. You slash the giant cockroach! You kill the giant cockroach! No target in view! Found a stone staircase leading down. A ball python and a hobgoblin come into view. The hobgoblin shouts! You slash the ball python! You kill the ball python! You slash the hobgoblin! You kill the hobgoblin! Things that are here: a club; a ball python corpse You butcher the ball python corpse. g - 3 chunks of flesh {@w0} You see here a club. e - a scroll labeled HEAPE UKHUCKI Unknown command. You sense a monster nearby. Unknown command. You hit the bush. You now have 11 gold pieces. A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko bites you. You take 4 damage, and have 14/18 hp. MASSIVE DAMAGE!! You miss the leopard gecko. You block the leopard gecko's attack. x2 You slash the leopard gecko! You kill the leopard gecko! You have reached level 2! You regained 5 hp, and now have 19/24 hp. MP restored: 2 You start resting. Health restored: 24 Unknown command. You sense a monster nearby. A kobold comes into view. It is wielding a dagger of electrocution. The kobold shouts! Unknown command. A kobold is nearby! The kobold hits you but does no damage. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 19 damage, and have 5/24 hp. MASSIVE DAMAGE!! You closely miss the kobold. You block the kobold's attack. You closely miss the kobold. The kobold hits you with a dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... #....<....'..# #.# ############## #.# #§§ §≈≈÷≈≈≈# #######.# #§§≈§§§§≈≈≈# #...#...# #§§#≈§≈§#≈≈# #.#...### ≈§≈≈≈§§≈≈÷# ##.##### #≈≈≈≈≈§≈≈#####..# ############K..## #(.@### #...### ### You could see a kobold. Vanquished Creatures A leopard gecko (D:1) A ball python (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | exolun the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 173 | D:1 | HP: 5/24 [kobold/dagger of electrocution (19)] 175 | D:1 | HP: 2/24 [kobold/dagger of electrocution (3)] 175 | D:1 | Demolished by a kobold Vault maps used: D:1: saegor_arrival_miasma, serial_forest, infiniplex_forest_end_3, infiniplex_forest_clump_cross, infiniplex_forest_clump_small, infiniplex_forest_lined_1, infiniplex_forest_clump_curved, infiniplex_forest_3_way, infiniplex_forest_lined_2, infiniplex_forest_end_1, infiniplex_forest_clump_large, infiniplex_forest_clump_long Action || total -------------------------++------- Melee: War axe || 9 Armor: Scale mail || 1 Block: Shield || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 175 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 175 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_miasma, serial_forest, infiniplex_forest_end_3, infiniplex_forest_clump_cross, infiniplex_forest_clump_small, infiniplex_forest_lined_1, infiniplex_forest_clump_curved, infiniplex_forest_3_way, infiniplex_forest_lined_2, infiniplex_forest_end_1, infiniplex_forest_clump_large, infiniplex_forest_clump_long Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 30.3 | 48.6 | 175.0 Dungeon | 100.0 | 100.0 | 0.0 | 30.3 | 48.6 | 175.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------