Dungeon Crawl Stone Soup version 0.21-a0-278-ga722497 (webtiles) character file. 153 exolun the Poker (level 5, 0/41 HPs) Began as a Merfolk Gladiator on Sept 20, 2017. Splashed by a jelly's acid (9 damage) ... on level 3 of the Dungeon. The game lasted 00:07:32 (2995 turns). exolun the Poker (Merfolk Gladiator) Turns: 2995, Time: 00:07:32 Health: 0/41 AC: -3 Str: 15 XL: 5 Next: 35% Magic: 5/5 EV: 14 Int: 8 God: Gold: 101 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) m - a +0 mace of protection (You found it on level 2 of the Dungeon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - an uncursed ring of ice {unknown} (You took it off a gnoll on level 2 of the Dungeon) Scrolls e - a scroll of magic mapping {unknown} i - a scroll of teleportation j - a scroll of identify {unknown} Comestibles f - 3 bread rations {@e1} g - 4 royal jellies l - 3 fruits Skills: + Level 3.4 Fighting * Level 6.3 Polearms - Level 2.0 Throwing + Level 1.3 Armour + Level 4.8 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Natasha, Sigmund Message History The orc wizard blinks! You hit the rat. You kill the rat! Sigmund the Dreaded comes into view. He is wielding a scythe. Okay, then. The orc wizard mumbles some strange words. The orc wizard blinks! The orc misses you. The orc wizard gestures wildly while chanting. The orc wizard blinks! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard casts a spell. The orc wizard seems to speed up. You see here a robe. The orc wizard casts a spell. The orc wizard blinks! 2 adders and a goblin come into view. The goblin moves out of view. The adder hisses angrily. x2 The adder bites you. You take 3 damage, and have 34/41 hp. The adder bites you but does no damage. The adder misses you. The orc wizard casts a spell. The orc wizard blinks! The adder misses you. The adder misses you. The goblin hits you but does no damage. The orc wizard gestures wildly while chanting. The orc wizard blinks! You open the door. The adder bites you. The adder barely misses you. You take 2 damage, and have 33/41 hp. There is an open door here. Okay, then. A jelly comes into view. The jelly barely misses you. The adder closely misses you. The jelly hits you. You are splashed with acid! The acid burns! You take 11 damage, and have 22/41 hp. MASSIVE DAMAGE!! The adder barely misses you. Natasha, Servant of Life and Death comes into view. The jelly hits you but does no damage. The adder closely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The jelly closely misses you. The orc wizard mumbles some strange words. The orc wizard seems to speed up. Your surroundings suddenly seem different. You start resting. All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. You regained 13 hp, and now have 36/41 hp. You start resting. Health restored: 41 Unknown command. A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko hisses menacingly. You see here 9 gold pieces. You now have 101 gold pieces (gained 9). The leopard gecko misses you. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko bites you but does no damage. The leopard gecko misses you. You puncture the leopard gecko! You kill the leopard gecko! Found a stone staircase leading down. There is a stone staircase leading down here. The jelly quivers. Attack whom? Aim: a jelly You reach to attack! You completely miss the jelly. Attack whom? Aim: a jelly You hit the jelly. Your hands burn! The jelly misses you. You take 5 damage, and have 36/41 hp. Attack whom? Aim: a jelly (lightly wounded) You hit the jelly but do no damage. Your hands burn! The jelly hits you but does no damage. You take 2 damage, and have 34/41 hp. You hit the jelly. The acid corrodes you! Your hands burn! The jelly completely misses you. You take 2 damage, and have 32/41 hp. You hit the jelly. The acid corrodes you! Your hands burn! The jelly barely misses you. You take 4 damage, and have 28/41 hp. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly hits you. You are splashed with acid! The acid burns! You take 14 damage, and have 14/41 hp. MASSIVE DAMAGE!! You aren't carrying any potions. You aren't carrying any potions. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! The acid burns! You die... ##.#.............# .#.#####.#####.# .#.# #.# .#.# #.# # .#.# #.# .# #.# #.#####.# #.# #.......# #.######....#### #>@Jo.......'... ########....####### ................. ##.......######.# #........!...#... #?(..........#... #...S.J..#####... #?............... ##.....o######### You could see a jelly and an orc. Vanquished Creatures Natasha (D:3) 2 gnolls 4 adders An ooze (D:2) 5 leopard geckos 2 orcs (D:3) A giant cockroach (D:2) 5 goblins 7 hobgoblins 9 jackals 6 kobolds A quokka (D:2) 5 bats 3 frilled lizards 6 rats 58 creatures vanquished. Vanquished Creatures (others) A dart slug (D:2) A frilled lizard (D:2) 2 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | exolun the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 275 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 757 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 860 | D:2 | Reached skill level 5 in Polearms 984 | D:1 | HP: 7/28 [gnoll/whip (3)] 1084 | D:2 | HP: 6/28 [leopard gecko (2)] 1095 | D:2 | HP: 1/28 [leopard gecko (4)] 1113 | D:2 | HP: 1/28 [leopard gecko (2)] 1168 | D:2 | HP: 3/28 [rat (3)] 1490 | D:2 | Reached skill level 1 in Armour 1493 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 1923 | D:2 | Reached skill level 3 in Fighting 2244 | D:2 | Reached skill level 6 in Polearms 2244 | D:2 | Reached XP level 5. HP: 37/41 MP: 5/5 2656 | D:3 | Noticed Natasha 2662 | D:3 | Killed Natasha 2741 | D:3 | Noticed Sigmund 2786 | D:3 | Noticed Natasha 2995 | D:3 | HP: 9/41 [jelly (2)] 2995 | D:3 | Splashed by a jelly's acid Vault maps used: D:1: scummos_arrival_hexagon D:2: serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_c, co_window_broadway_a, co_window_2corner, co_window_broadway_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a D:3: uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 | 6.3 Armour | 1 | 1.3 Fighting | 3 | 3.4 Throwing | | 2.0 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 113 | 129 || 242 Use: Scroll | 1 | 1 || 2 Stab: Sleeping | 5 | || 5 Eat: Chunk | 1 | 5 || 6 Armor: Leather armour | 26 | 24 || 50 Dodge: Dodged | 97 | 93 || 190 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 219 | 0.0 | 0 | 59 | 0.0 | 2995 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 61 | 0.0 | 0 | 23 | 0.0 | 1053 D:2 | 0 | 111 | 0.0 | 0 | 30 | 0.0 | 1536 D:3 | 0 | 47 | 0.0 | 0 | 6 | 0.0 | 406 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: scummos_arrival_hexagon D:2: serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_c, co_window_broadway_a, co_window_2corner, co_window_broadway_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a D:3: uniq_natasha, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 34.4 | 40.7 | 989.0 Dungeon | 100.0 | 100.0 | 0.9 | 34.4 | 40.7 | 989.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 73.0 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 73.0 +-------+-------+-------+-------+-------+----------------------