Dungeon Crawl Stone Soup version 0.24-a0-170-gd8427f5 (webtiles) character file. Game seed: 12610319294641283132 5 endersaim the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on Mar 12, 2019. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (46 turns). endersaim the Grave Robber (Deep Elf Necromancer) Turns: 46, Time: 00:01:32 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 0/6 EV: 13 Int: 19 God: Gold: 6 SH: 0 Dex: 15 Spells: 4/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles c - 2 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 5% 3 ###.... Regeneration Chrm/Necr ##........ 16% 3 ###.... Animate Dead Necr N/A 19% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Unknown command. There is an open door here. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded, chance to defeat MR: 81%) The ooze barely resists. The ooze hits you but does no damage. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the ooze but do no damage. The ooze is heavily wounded. The ooze hits you. You die... #♣♣♣♣♣♣♣♣♣♣♣ +......).@<♣ #♣P♣♣♣♣♣.J.♣ ♣♣P♣..h.♣ ♣P♣P....♣.♣ ♣....⌠.P♣.♣ ♣♣♣....♣♣.♣ ♣♣...P♣.♣ ♣♣.♣♣♣.♣ ♣.....♣ You could see an ooze and a jackal. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | endersaim the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 25 | D:1 | Learned a level 1 spell: Animate Skeleton 25 | D:1 | Reached skill level 5 in Necromancy 46 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 8 Armor: Robe || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------