Dungeon Crawl Stone Soup version 0.23-a0-175-g97aacdb (webtiles) character file. 0 domi the Sneak (level 1, -1/11 HPs) Began as a Vine Stalker Assassin on Sept 17, 2018. Slain by a gnoll ... wielding a +0 halberd (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (17 turns). domi the Sneak (Vine Stalker Assassin) Turns: 17, Time: 00:00:13 Health: -1/11 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 0/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles {=f} Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls h - a scroll of identify {unknown} Comestibles g - a ration {@e1} Skills: - Level 1.7 Fighting + Level 1.7 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging - Level 4.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, domi the Vine Stalker Assassin. Will you prevail where others failed? Will you find the Orb of Zot? Found a scroll labeled UHEOGA QEFIYDD. Found a staircase leading out of the dungeon. h - a scroll labeled UHEOGA QEFIYDD You open the door. There is an open door here. A gnoll comes into view. It is wielding a halberd. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll hits you with a halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 1/11 hp. MASSIVE DAMAGE!! You now have 0/2 mp. You hit the gnoll but do no damage. You bite the gnoll, but do no damage. The gnoll closely misses you. You hit the gnoll. The gnoll hits you with a halberd. You die... #.............# #####..P..##### .# .# ##...## .#... #...# ..#..# #...# ...... #...# ####...... # ##.####......... #..#'##........... #........@g...... #######.......... #....)##### #.(...# #.....# ......# ...##### #...# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vine Stalker Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 15 | D:1 | HP: 1/11 [gnoll/halberd (10)] 17 | D:1 | Slain by a gnoll Vault maps used: D:1: evilmike_arrival_plus, st_stairs_7 Action || total -------------------------++------- Melee: Dagger || 2 Bite || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: D:1: evilmike_arrival_plus, st_stairs_7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 58.8 | 17.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 58.8 | 17.0 +-------+-------+-------+-------+-------+----------------------