Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 185 domi the Cutter (level 5, -1/26 HPs) Began as a Vine Stalker Assassin on July 11, 2018. Slain by a worker ant (7 damage) ... on level 5 of the Dungeon. The game lasted 00:05:46 (1985 turns). domi the Cutter (Vine Stalker Assassin) Turns: 1985, Time: 00:05:46 Health: -1/26 AC: 3 Str: 12 (15) XL: 5 Next: 64% Magic: 0/6 EV: 11 Int: 10 (11) God: Gold: 96 SH: 0 Dex: 13 (15) Spells: 4/4 levels left rFire . . . SeeInvis . b - +0 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.48/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 blowgun (weapon) p - a +1 vampiric dagger {!w} (You took it off a kobold on level 1 of the Dungeon) Missiles e - 23 poisoned needles (quivered) f - 2 curare-tipped needles {=f} i - 45 stones Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery j - an uncursed amulet of guardian spirit {unknown} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of fear {unknown} h - 2 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} n - 2 scrolls of teleportation {unknown} q - a scroll of magic mapping {unknown} s - 2 scrolls of remove curse {unknown} t - a scroll of amnesia {unknown} u - a scroll of enchant armour {unknown} Potions k - a potion of mutation {unknown} l - 3 potions of curing {@q1} o - a potion of might {unknown} r - a potion of brilliance {unknown} v - a potion of degeneration {@e1!q} Comestibles w - 2 rations {@e1} Skills: - Level 1.7 Fighting + Level 5.2 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging - Level 4.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You hit the adder but do no damage. Your bite misses the adder. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 19/26 hp. You now have 5/6 mp. You hit the adder but do no damage. Your bite misses the adder. You feel sick. The adder bites you. You take 1 damage, and have 18/26 hp. You now have 4/6 mp. You miss the adder. You bite the adder, but do no damage. The adder bites you. You take 2 damage, and have 16/26 hp. You barely miss the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 15/26 hp. You closely miss the adder. Your bite misses the adder. The adder bites you but does no damage. You hit the adder. You kill the adder! You start resting. You feel sick. x5 You are no longer poisoned. You regained 3 hp, and now have 19/26 hp. MP restored: 6 You start resting. Health restored: 26 You now have 96 gold pieces (gained 8). Done exploring. Done exploring. Search for what [? for help]? armour Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a plate armour. There is a stone staircase leading down here. You climb downwards. A worker ant comes into view. Found an escape hatch in the floor. There is a stone staircase leading up here. Throwing (i - inventory) i - 48 stones (quivered) Aim: a worker ant You throw a stone. The stone hits the worker ant but does no damage. Throwing (i - inventory) i - 47 stones (quivered) Aim: a worker ant You throw a stone. The stone closely misses the worker ant. Throwing (i - inventory) i - 46 stones (quivered) Aim: a worker ant You throw a stone. The stone barely misses the worker ant. You hit the worker ant but do no damage. The worker ant closely misses you. You hit the worker ant but do no damage. Your bite misses the worker ant. The worker ant misses you. You hit the worker ant. Your bite misses the worker ant. The worker ant bites you! You take 7 damage, and have 19/26 hp. MASSIVE DAMAGE!! You now have 5/6 mp. You hit the worker ant but do no damage. The worker ant bites you! You take 5 damage, and have 14/26 hp. You now have 3/6 mp. You barely miss the worker ant. The worker ant closely misses you. You hit the worker ant. You bite the worker ant. You drain its power. You feel invigorated. The worker ant closely misses you. MP restored: 6 You closely miss the worker ant. You bite the worker ant, but do no damage. You closely miss the worker ant. You bite the worker ant, but do no damage. The worker ant bites you. You take 2 damage, and have 13/26 hp. You now have 5/6 mp. You hit the worker ant but do no damage. The worker ant bites you! * * * LOW HITPOINT WARNING * * * You are poisoned. The worker ant poisons you! You take 6 damage, and have 7/26 hp. MASSIVE DAMAGE!! You now have 3/6 mp. It was a potion of curing. Your system rejects the healing. You feel better. The worker ant completely misses you. You aren't carrying any items that you can evoke. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The worker ant bites you. * * * LOW HITPOINT WARNING * * * The worker ant bites you. You take 4 damage, and have 4/26 hp. You now have 0/6 mp. Unknown command. There is a stone staircase leading up here. b - a +0 blowgun (weapon) Firing (i - inventory. (/) - cycle) e - 24 poisoned needles (quivered) Aim: a worker ant (severely wounded) You shoot a poisoned needle. The poisoned needle hits the worker ant. The worker ant is poisoned. The worker ant closely misses you. A centaur zombie comes into view. The worker ant bites you! You die... ... #.# #.# #.# #.# ########.# ..Z.>....######.# #(...(a@....... #.###########.# You could see a worker ant and a centaur zombie (wandering). Vanquished Creatures A hound (D:4) A worker ant (D:4) A hound skeleton (D:4) 3 gnolls (D:2) 4 adders (D:4) 3 worms A dart slug (D:2) 2 leopard geckos 2 bats 5 giant cockroaches 3 goblins 2 hobgoblins 2 jackals (D:1) 6 kobolds A quokka (D:2) A ball python (D:4) 4 frilled lizards 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Vine Stalker Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 34 | D:1 | Reached skill level 2 in Short Blades 58 | D:1 | Reached XP level 2. HP: 10/15 MP: 3/3 531 | D:1 | Reached skill level 3 in Short Blades 609 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 1035 | D:2 | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 1035 | D:2 | Reached XP level 4. HP: 14/23 MP: 5/5 1303 | D:2 | Reached skill level 4 in Short Blades 1492 | D:2 | You fall through a shaft for 2 floors! 1552 | D:4 | Reached XP level 5. HP: 26/26 MP: 6/6 1667 | D:4 | Reached skill level 5 in Short Blades 1966 | D:5 | Entered Level 5 of the Dungeon 1981 | D:5 | HP: 4/26 [worker ant (4)] 1985 | D:5 | Slain by a worker ant Vault maps used: D:1: dpeg_arrival_arbitrary_a D:3: vehumet_crystals, nicolae_qazlal_general_emergency, nemelex_dance_club_becter D:4: first_ration D:5: cheibriados_altar_1, tgw_fedhas, lemuel_temple_firewalk_b, tgw_kikubaaqudgha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 2 3 4 5 | 5.2 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 0.7 Stealth | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 73 | 71 || 144 Bite | 20 | 22 || 42 Fire: Blowgun | 10 | 1 || 11 Throw: Stone | 36 | 5 || 41 Use: Potion | | 2 || 2 Stab: Sleeping | 7 | 6 || 13 Eat: Ration | 1 | || 1 Armor: Robe | 13 | 9 || 22 Dodge: Dodged | 33 | 32 || 65 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 265 | 0.0 | 0 | 47 | 0.0 | 1985 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 34 | 0.0 | 0 | 20 | 0.0 | 759 D:2 | 0 | 66 | 0.0 | 0 | 16 | 0.0 | 733 D:4 | 0 | 165 | 0.0 | 0 | 11 | 0.0 | 472 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_arbitrary_a D:3: vehumet_crystals, nicolae_qazlal_general_emergency, nemelex_dance_club_becter D:4: first_ration D:5: cheibriados_altar_1, tgw_fedhas, lemuel_temple_firewalk_b, tgw_kikubaaqudgha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 5.7 | 71.1 | 383.8 Dungeon | 100.0 | 100.0 | 3.3 | 5.7 | 71.1 | 383.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 53.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 53.0 +-------+-------+-------+-------+-------+----------------------