Dungeon Crawl Stone Soup version 0.24-a0-769-g368c164 (webtiles) character file. Game seed: 18349669059861852600, levelgen mode: deterministic 4 dingleboss the Cudgeler (level 1, 0/11 HPs) Began as a Vine Stalker Chaos Knight on Oct 6, 2019. Was a Plaything of Xom. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (15 turns). dingleboss the Cudgeler (Vine Stalker Chaos Knight) Turns: 15, Time: 00:00:33 Health: 0/11 AC: 5 Str: 14 XL: 1 Next: 60% Magic: 0/2 EV: 11 Int: 17 God: Xom [..*...] Gold: 6 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Skills: + Level 2.7 Fighting * Level 2.9 Maces & Flails - Level 1.5 Armour - Level 0.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 mace of chaos (weapon) Armour b - a +2 leather armour (worn) Comestibles c - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒▒▒ ... ▒▒.▒▒ ▒...▒ ▒.⌠.▒ ... ▒ ▒†▒ ▒▒▒▒.▒▒▒▒@▒▒▒▒.▒ .........hhh..... .......<.h....... .............l... ▒▒▒▒.▒▒▒▒.▒▒▒▒.▒▒ ▒. ▒.▒ ▒ . ... ▒ .⌠.▒ ..▒ You could see 4 jackals and a frilled lizard. Message History The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. x2 The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. You smell decay. Your bite misses the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. A frilled lizard comes into view. The jackal barely misses you. Unknown command. You hit the jackal. You kill the jackal! The jackal stops to sniff the ground. The jackal barely misses you. The jackal completely misses you. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You bite the jackal. You kill the jackal! The jackal bites you. You die... Action || total -------------------------++------- Melee: Mace || 11 Bite || 2 Armor: Leather armour || 4 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, kennysheep_pointless_box Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dingleboss the Vine Stalker Chaos Knight began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 10 | D:1 | XOM: potion effect (brilliance) 13 | D:1 | HP: 1/11 [jackal (2)] 15 | D:1 | Slain by a jackal Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 13.3 | 15.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 13.3 | 15.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------