Dungeon Crawl Stone Soup version 0.21-a0-437-ge5bf024 (webtiles) character file. 62 dickylongcocking the Magician (level 4, 0/27 HPs) Began as an Octopode Wizard on Nov 9, 2017. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (1416 turns). dickylongcocking the Magician (Octopode Wizard) Turns: 1416, Time: 00:01:46 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 8% Magic: 9/9 EV: 13 Int: 23 God: Gold: 49 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec + Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: confused A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, clever 1, electricity resistance, wild magic 1, gelatinous body 1, no potion heal 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 hat (worn) Jewellery i - an uncursed ring of protection from fire {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of remove curse {unknown} Books b - a book of Minor Magic Comestibles c - 2 bread rations {@e1} j - a meat ration {@e2} Skills: - Level 2.0 Dodging - Level 2.8 Stealth * Level 3.4 Spellcasting - Level 3.1 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 5% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Your mind is acute. (Int +2) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. Potions are less effective at restoring your health. Message History Sorry, you're not good enough to have a special ability. Okay, then. Aim: a gnoll The magic dart hits the gnoll. The gnoll shouts! You now have 2/7 mp. Aim: a gnoll (moderately wounded) The magic dart hits the gnoll. You now have 1/7 mp. You closely miss the gnoll. You grab the gnoll. You squeeze the gnoll. You constrict the gnoll, but do no damage. The gnoll misses you. A gnoll comes into view. It is wielding a whip. The gnoll shouts! You hit the gnoll. You constrict the gnoll, but do no damage. The gnoll moves out of view. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! Aim: a gnoll, wielding a club The magic dart hits the gnoll. You now have 0/7 mp. You don't have enough magic to cast that spell. The gnoll closely misses you. There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. Your magical contamination has completely faded away. There is a stone staircase leading down here. Unknown command. You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll barely misses you. You closely miss the gnoll. You grab the gnoll. You constrict the gnoll, but do no damage. The gnoll barely misses you. You hit the gnoll. You constrict the gnoll. The gnoll hits you with a club. You take 6 damage, and have 15/21 hp. MASSIVE DAMAGE!! Aim: a gnoll, wielding a club (severely wounded, constricted by you) The magic dart hits the gnoll. You constrict the gnoll, but do no damage. The gnoll hits you with a club. You take 4 damage, and have 11/21 hp. You now have 0/7 mp. You hit the gnoll but do no damage. You constrict the gnoll. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! You have reached level 4! You regained 4 hp, and now have 15/27 hp. You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Health restored: 27; MP restored: 9 You climb downwards. The gnoll hits you with a whip. The gnoll barely misses you. There is a stone staircase leading up here. You take 5 damage, and have 22/27 hp. Unknown command. Aim: a gnoll, wielding a whip Okay, then. The gnoll hits you with a whip. You climb upwards. There is a stone staircase leading down here. You take 1 damage, and have 21/27 hp. Unknown command. Aim: a gnoll, wielding a whip The magic dart hits the gnoll. The gnoll hits you with a whip! You take 8 damage, and have 13/27 hp. MASSIVE DAMAGE!! You now have 8/9 mp. Aim: a gnoll, wielding a whip (lightly wounded) The magic dart hits the gnoll. The gnoll hits you with a whip. You take 2 damage, and have 11/27 hp. You now have 7/9 mp. Things that are here: a club; a gnoll corpse Aim: a gnoll, wielding a whip (lightly wounded) The magic dart hits the gnoll. The gnoll closely misses you. You now have 6/9 mp. Aim: a gnoll, wielding a whip (moderately wounded) The magic dart hits the gnoll. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/27 hp. You now have 5/9 mp. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. Your system partially rejects the healing effects of potions. You feel clever. You feel insulated. The gnoll barely misses you. You are too injured to fight recklessly! Okay, then. Unknown command. It was a potion of curing. Your system partially rejects the healing. You feel better. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/27 hp. It was a potion of ambrosia. You are confused. Your system partially rejects the healing. You feel invigorated. The gnoll hits you with a whip! You die... #..##.# ############ #..##.# #........).# #######..##.#######.########.## ##.......................(.....## ...###...(.......###.###.##...... #### #.#...#####.....# #.##.#..## #.#...# #####.# #......... #.#...# ######.###........# #.#...## #.@g>.............# #.#....###.############....# ######.#..##.##.# ####.. #.....#...##....# ### #.. #.##.###..##.#### ###<# #.. ....## #....## #8.## ##. #.##.###..### ###.### ## #.###.#...# ##.8# #. #.# ##....# ##.### #. You could see a gnoll. Vanquished Creatures 2 gnolls 2 oozes (D:1) A dart slug (D:1) 3 leopard geckos A giant cockroach (D:1) 3 goblins A hobgoblin (D:2) 4 jackals (D:2) 3 bats 2 frilled lizards (D:1) 5 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 255 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 361 | D:1 | Reached skill level 2 in Conjurations 926 | D:1 | Reached XP level 3. HP: 15/21 MP: 3/7 1070 | D:1 | Reached skill level 3 in Conjurations 1273 | D:1 | Reached XP level 4. HP: 15/27 MP: 0/9 1414 | D:1 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 1414 | D:1 | Gained mutation: Potions are less effective at restoring your health. [potion of mutation] 1414 | D:1 | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 1414 | D:1 | Gained mutation: You are resistant to electric shocks. (rElec) [potion of mutation] 1415 | D:1 | HP: 6/27 [gnoll/whip (6)] 1416 | D:1 | Slain by a gnoll Vault maps used: D:1: nagdon_arrival_zigzag_paths D:2: serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.1 Dodging | | 2.0 Stealth | | 2.8 Spellcasting | | 3.4 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 32 | || 32 Tentacles | 5 | || 5 Constrict | 6 | || 6 Cast: Magic Dart | 53 | 4 || 57 Use: Potion | | 3 || 3 Stab: Sleeping | 3 | || 3 Eat: Chunk | 1 | || 1 Armor: Skin | 3 | || 3 Dodge: Dodged | 34 | 3 || 37 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 89 | 0.0 | 0 | 28 | 0.0 | 1416 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 55 | 0.0 | 0 | 18 | 0.0 | 1268 D:2 | 0 | 34 | 0.0 | 0 | 10 | 0.0 | 148 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: nagdon_arrival_zigzag_paths D:2: serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 52.7 | 33.2 | 693.0 Dungeon | 100.0 | 100.0 | 2.1 | 52.7 | 33.2 | 693.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.5 +-------+-------+-------+-------+-------+----------------------