Dungeon Crawl Stone Soup version 0.24-a0-157-g36218c0 (webtiles) character file. Game seed: 8417685590365483751 0 dang3rdave the Covered (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Mar 4, 2019. Got out of the dungeon alive. The game lasted 00:00:17 (1 turns). dang3rdave the Covered (Gnoll Wanderer) Turns: 1, Time: 00:00:18 Health: 17/17 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) Missiles c - 21 bolts (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 6.4 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 3.6 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj #..... 10% 2 ###.... Throw Frost Conj/Ice #..... 21% 2 ###.... Dazzling Spray Conj/Hex #..... 36% 3 ####... Ensorcelled Hibernation Hex/Ice #..... 38% 2 ###.... Iskenderun's Mystic Bla Conj #....... 52% 4 #####.. Force Lance Conj/Tloc #....... 78% 4 #####.. Fulminant Prism Conj/Hex #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, dang3rdave the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 19 stones and a robe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand crossbow, 21 bolts, a +0 robe, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Searing Ray, Throw Frost, Dazzling Spray, Ensorcelled Hibernation, Iskenderun's Mystic Blast, Force Lance, Fulminant Prism. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ∆ ......[.. ###≈≈≈≈≈≈≈## #≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈.≈≈≈≈# #≈≈≈....≈≈≈# #≈.......≈≈# #≈≈........# #≈≈...@....# #≈≈........(.# ###........... ............. ....########... #.## .# # . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dang3rdave the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | dang3rdave set off with the following items: a +0 hand | crossbow, 21 bolts, a +0 robe, a ration; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Searing Ray, Throw Frost, Dazzling | Spray, Ensorcelled Hibernation, Iskenderun's Mystic Blast, | Force Lance, Fulminant Prism 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_corners Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------