Dungeon Crawl Stone Soup version 0.24-a0-458-gfcb5e6d (webtiles) character file. Game seed: 2738571649775472854 16 continuitydrift the Caller (level 2, -1/19 HPs) Began as a Merfolk Summoner on June 26, 2019. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:51 (488 turns). continuitydrift the Caller (Merfolk Summoner) Turns: 488, Time: 00:03:52 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 3/5 EV: 13 Int: 14 God: Gold: 12 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Skills: - Level 3.0 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting - Level 4.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Call Imp Summ ##...... 6% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ ##.. 4% 1 #...... Call Canine Familiar Summ ##...... 13% 3 ###.... Summon Guardian Golem Hex/Summ #....... 28% 3 ###.... Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Summon Lightning Spire Summ/Air #....... 67% 4 #####.. Inventory: Hand Weapons e - a +0 club g - a +0 dagger (weapon) Missiles h - 9 sling bullets Armour a - a +0 robe (worn) Potions b - a potion of agility Comestibles c - 2 rations f - 2 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #........#..#.# ####)####.###.# #..........# #.###...##.## ## #...........# .. #.###...##..#.### #.# ##.## ...?... #.# #.###5....# #.# #..@gg....# #.# #####.##..# #.# .# #. .# ## You could see a hobgoblin, a goblin and a friendly crimson imp. Message History The hobgoblin is heavily wounded. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. Unknown command. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The hobgoblin hits you with a +0 club. You die... Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | | 2.1 Spellcasting | | 2.8 Summonings | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 6 Club || 5 Dagger || 50 Cast: Summon Small Mamm || 13 Call Imp || 1 Use: Scroll || 3 Armor: Robe || 11 Dodge: Dodged || 47 Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | continuitydrift the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | Reached skill level 3 in Dodging 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 272 | D:1 | Learned a level 2 spell: Call Imp 488 | D:1 | Slain by a hobgoblin Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Grand Total: 16 creatures vanquished