Dungeon Crawl Stone Soup version 0.23-a0-726-g9fa1570 (webtiles) character file. 20 continuitydrift the Magician (level 2, 24/26 HPs) Began as a Gnoll Wanderer on Jan 16, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (331 turns). continuitydrift the Magician (Gnoll Wanderer) Turns: 331, Time: 00:01:18 Health: 24/26 AC: 3 Str: 16 XL: 2 Next: 79% Magic: 7/7 EV: 11 Int: 13 God: Gold: 11 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... g - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 2.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 2.0 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 3.7 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Shock Conj/Air #... 16% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 43% 3 ###.... Inventory: Hand Weapons a - a +2 spear (weapon) e - a +0 dagger Armour d - a +0 robe (worn) g - a +0 pair of boots (worn) Potions c - a potion of curing {@q1} Comestibles b - 6 chunks of flesh f - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ............## #.############ #.### ######## . # #.#.###... ..# ..##. #..#.##.# #.# .....######.###...####.# #.......รท....#..)....... ..............########.. #######@####### ### ...b....# ######### You could see a bat (sleeping). Message History b - 5 chunks of flesh (gained 2) Things that are here: a +0 club; a goblin skeleton Things that are here: a +0 club; a goblin skeleton A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat hits you. You closely miss the bat. The bat hits you. You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You closely miss the bat. The bat closely misses you. The bat hits you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! You butcher the bat corpse. b - 6 chunks of flesh (gained 1) You see here a bat skeleton. x2 A bat comes into view. A bat is nearby! A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Charms | 2 | 2.0 Fighting | | 4.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 2.5 Armour | | 0.5 Dodging | | 0.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Conjurations | | 0.3 Hexes | | 0.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 3.7 Transmutations | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Poison Magic | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Action || total -------------------------++------- Melee: Spear || 36 Bite || 4 Stab: Sleeping || 4 Armor: Robe || 6 Dodge: Dodged || 12 Vault maps used: D:1: minmay_arrival_jagged Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | continuitydrift the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | continuitydrift set off with the following items: a +2 | spear, a potion of curing {@q1}, a +0 robe, a +0 dagger, a | ration; and the following spell memorised: Shock; and the | following spells available to memorise: Dazzling Spray 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 38 | D:1 | Reached skill level 2 in Charms 72 | D:1 | Reached XP level 2. HP: 21/26 MP: 7/7 331 | D:1 | Quit the game Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished.