Dungeon Crawl Stone Soup version 0.17-a0-1404-gb8113a6 (webtiles) character file. 56 comborobin the Skirmisher (level 4, 0/38 HPs) Began as a Formicid Wanderer on June 21, 2015. Splashed by a jelly's acid (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:23 (2586 turns). comborobin the Skirmisher (Formicid Wanderer) Turns: 2586, Time: 00:03:23 Health: 0/38 AC: -9 Str: 18 XL: 4 Next: 15% Magic: 5/5 EV: 10 Int: 11 God: Gold: 130 SH: 0 Dex: 10 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis + g - +0 mace rCold . . . Clarity . j - +0 ring mail rNeg . . . SustAt + (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR +.... (no amulet) Stlth .......... M - ring of protection from magic {MR+, !d} l - ring of sustain attributes @: corroded equipment, somewhat resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand weapons d - a +0 club g - a +0 mace (weapon) (You found it on level 1 of the Dungeon) p - a +0 hunting sling (You found it on level 3 of the Dungeon) Missiles h - 46 stones (quivered) k - 20 arrows m - 9 bolts of frost x - 7 poisoned needles Armour c - a +0 robe j - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Jewellery l - a ring of sustain attributes (left hand) (You found it on level 2 of the Dungeon) M - a ring of protection from magic (right hand) {MR+, !d} (You found it on level 2 of the Dungeon) Scrolls f - 2 scrolls of enchant weapon {unknown} q - a scroll of identify {unknown} t - a scroll of blinking {unknown} u - 2 scrolls of amnesia Books a - a book of Flames b - the Papyrus of Unholy Rituals Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 Comestibles e - 2 bread rations {@e1} i - 2 slices of pizza n - a meat ration {@e2} o - 2 beef jerkies s - 2 fruits Skills: + Level 4.5 Fighting - Level 1.0 Throwing - Level 1.1 Armour Level 1.2 Shields - Level 1.1 Spellcasting Level 2.0 Necromancy Level 2.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History The hobgoblin hits you but does no damage. x2 You hit the hobgoblin. You kill the hobgoblin! You are feeling hungry. You see here a hobgoblin corpse. Autochopping corpse. You butcher the hobgoblin corpse. p - 3 chunks of flesh {@w0} You see here a hobgoblin skeleton. Autoeating chunks. Eating one of 3 chunks of flesh {@w0}. You continue eating. x2 A rat comes into view. A rat is nearby! A rat is nearby! The rat closely misses you. You closely miss the rat. The rat barely misses you. The rat barely misses you. You barely miss the rat. The rat bites you but does no damage. You hit the rat. The rat bites you. You take 1 damage, and have 37/38 hp. You hit the rat. You kill the rat! You now have 115 gold pieces (gained 11). You sense a monster nearby. A giant gecko comes into view. Health restored: 38 A giant gecko is nearby! A giant gecko is nearby! You closely miss the giant gecko. The giant gecko closely misses you. The giant gecko barely misses you. You hit the giant gecko. You kill the giant gecko! Found a stone staircase leading up. Found a stone staircase leading down. An ooze comes into view. The ooze quivers. An ooze is nearby! An ooze is nearby! An ooze is nearby! The ooze hits you. You take 1 damage, and have 37/38 hp. You barely miss the ooze. The ooze barely misses you. The ooze closely misses you. You sock the ooze! The ooze hits you. You take 1 damage, and have 36/38 hp. You hit the ooze. The ooze barely misses you. You hit the ooze. You kill the ooze! No target in view! q - a scroll labeled USKIUF SUUDIO Health restored: 38 All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Found 15 gold pieces and a hunting sling. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. You now have 130 gold pieces (gained 15). You sense a monster nearby. A jelly comes into view. The jelly quivers. You see here a hunting sling. p - a hunting sling You hit the jelly but do no damage. Your hands burn! The jelly hits you but does no damage. You take 1 damage, and have 37/38 hp. You hit the jelly. The acid corrodes you! Your hands burn! The jelly barely misses you. You take 4 damage, and have 33/38 hp. You hit the jelly. Your hands burn! The jelly misses you. The jelly closely misses you. You take 4 damage, and have 29/38 hp. You hit the jelly. Your hands burn! The jelly closely misses you. You take 2 damage, and have 27/38 hp. You barely miss the jelly. The jelly barely misses you. The jelly hits you. You are splashed with acid! The acid corrodes you! The acid burns! You take 8 damage, and have 19/38 hp. MASSIVE DAMAGE!! You hit the jelly but do no damage. Your hands burn! The jelly barely misses you. You take 4 damage, and have 15/38 hp. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly closely misses you. You take 4 damage, and have 11/38 hp. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly barely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... #...# #.# #.... #.# { ....##.# { #.....#.# #..#..#.# # #..#....###.# #..#.#J..!..# #..#.#@..# #..#.....###### #..##.......... #.......####### #........<....# #..#.#...####.# #..#.#.>.... #..#.#.#.##.# #..#.#.#.# # You could see a jelly. Vanquished Creatures An adder (D:2) 3 oozes A ball python (D:2) 3 giant cockroaches 6 hobgoblins 6 bats 2 giant geckos 3 giant newts 3 goblins (D:1) 2 kobolds (D:1) 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | comborobin the Formicid Wanderer began the quest for the Orb. 0 | D:1 | comborobin set off with: a book of Flames, the Papyrus of Unholy Rituals, a +0 robe, a +0 club, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Identified the Papyrus of Unholy Rituals 2 | D:1 | Learned a level 1 spell: Pain 258 | D:1 | HP: 4/17 [kobold/dagger (3)] 265 | D:1 | HP: 3/17 [kobold/dagger (1)] 553 | D:1 | Reached XP level 2. HP: 14/23 MP: 3/3 701 | D:1 | Reached skill level 3 in Fighting 1168 | D:1 | Reached XP level 3. HP: 29/29 MP: 4/4 1934 | D:2 | HP: 6/30 [adder (2)] 1935 | D:2 | Reached skill level 4 in Fighting 1936 | D:2 | HP: 2/30 [poisoned by an adder] 2260 | D:2 | Reached XP level 4. HP: 36/38 MP: 5/5 2586 | D:3 | HP: 8/38 [acid (3)] 2586 | D:3 | Splashed by a jelly's acid Vault maps used: D:1: dpeg_arrival_rooms_a, serial_co_window_serial, co_window_cross_1, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_unsneaky_path_b, co_window_2corner, co_window_corner_b, co_window_of_opportunity_b, co_window_4corner_b, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_c, bh_walls_and_bars D:2: hangedman_decor_diamond_cutter, kennysheep_generic_room_14 D:3: kennysheep_cross_bottleneck, uniq_terence Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 107 | 20 || 127 Club | 1 | || 1 Throw: Stone | 12 | || 12 Cast: Pain | 1 | || 1 Use: Potion | 5 | || 5 Scroll | 2 | || 2 Eat: Chunk | 4 | 1 || 5 Vault maps used: D:1: dpeg_arrival_rooms_a, serial_co_window_serial, co_window_cross_1, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_unsneaky_path_b, co_window_2corner, co_window_corner_b, co_window_of_opportunity_b, co_window_4corner_b, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_c, bh_walls_and_bars D:2: hangedman_decor_diamond_cutter, kennysheep_generic_room_14 D:3: kennysheep_cross_bottleneck, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 3.7 | 11.9 | 213.7 Dungeon | 100.0 | 100.0 | 0.8 | 3.7 | 11.9 | 213.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.7 +-------+-------+-------+-------+-------+----------------------