Dungeon Crawl Stone Soup version 0.21-a0-273-g0785366 (webtiles) character file. 53 boo the Poker (level 3, -3/28 HPs) Began as a Merfolk Gladiator on Sept 16, 2017. Slain by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (959 turns). boo the Poker (Merfolk Gladiator) Turns: 959, Time: 00:01:27 Health: -3/28 AC: 5 Str: 15 XL: 3 Next: 87% Magic: 3/3 EV: 14 Int: 7 God: Gold: 69 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . m - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +0 pair of gloves (worn) Scrolls g - a scroll of recharging {unknown} h - a scroll of immolation {unknown} i - a scroll of fog {unknown} k - 2 scrolls of identify {unknown} Potions e - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} l - a potion of might {unknown} n - a potion of haste Comestibles f - 3 bread rations Skills: + Level 2.9 Fighting * Level 5.4 Polearms - Level 2.0 Throwing + Level 4.9 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The gnoll hits you with a club. You puncture the gnoll! The gnoll is severely wounded. The gnoll completely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a club. * * * LOW HITPOINT WARNING * * * You puncture the gnoll! You kill the gnoll! The gnoll throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The gnoll misses you. Items here: ( )) † a club; a throwing net; a spear; a gnoll corpse You closely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you! You die... # #. #.......##..##.# #.# #.....##...#.# ..# #. #..........#.. ..# #. #..........### ..# #. #..........### ..# ####.# #...........## ### .....### ###.......#)## . ###########.......#..# .# ##.g@(...#.......##.# .# ##.#####.........##.. #.# #.........###. #.# #...).....# #. #.# #...(.....# #. #g#####.........# #. .g##......(.....# ## g###.[.<...(....# # g. #............# # You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An ooze (D:1) 4 bats 4 goblins 2 jackals (D:1) A ball python (D:1) 3 frilled lizards 3 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boo the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 212 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 611 | D:2 | Reached skill level 5 in Polearms 944 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 959 | D:2 | Slain by a gnoll Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3, minmay_misc_feat_ornament D:2: serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_b, co_window_2corner, co_window_broadway_a, co_window_of_opportunity_b, co_window_paths_d, glass_columns_a, kennysheep_decorative_pillar Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.4 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.9 Action || total -------------------------++------- Melee: Trident || 79 Stab: Sleeping || 1 Armor: Leather armour || 15 Dodge: Dodged || 43 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 76 | 0.0 | 0 | 24 | 0.0 | 959 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 11 | 0.0 | 598 D:2 | 0 | 54 | 0.0 | 0 | 13 | 0.0 | 361 +---------+---------+-------+---------+---------+-------+---------