Dungeon Crawl Stone Soup version 0.24-a0-7-g1bb0902 (webtiles) character file. Game seed: 7716825843082814483 35 blexxed the Shield-Bearer (level 3, 18/29 HPs) Began as a Demonspawn Fighter on Jan 31, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:31 (655 turns). blexxed the Shield-Bearer (Demonspawn Fighter) Turns: 655, Time: 00:00:32 Health: 18/29 AC: 6 Str: 17 XL: 3 Next: 16% Magic: 3/3 EV: 7 Int: 9 God: Gold: 89 SH: 9 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold + . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn g - ring of protection from cold MPRegen 0.08/turn i - ring of stealth @: no status effects A: talons 1, thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery g - a ring of protection from cold (left hand) i - a ring of stealth (right hand) Scrolls e - 2 scrolls of remove curse {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of might h - a potion of curing {unknown} Comestibles f - 6 rations Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour + Level 3.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History You barely miss the adder. The adder is lightly wounded. You block the bat's attack. You block the adder's attack. You barely miss the adder. You claw the adder. The adder is moderately wounded. You block the adder's attack. You block the bat's attack. The adder bites you. You barely miss the adder. Your kick misses the adder. The adder is moderately wounded. The bat barely misses you. You block the adder's attack. The adder barely misses you. You slash the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... Your bones become slightly less dense. You hit the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...### ....# ..... #...# #...# #...# #"..# #.@.# ##...# ###.# ..# .# .# # There were no monsters in sight! Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 2 bats 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 2 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blexxed the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 132 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 132 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 654 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 654 | D:2 | Reached XP level 3. HP: 18/29 MP: 3/3 655 | D:2 | Quit the game Vault maps used: D:1: psy_arrival_spokes, minivault_24 D:2: minmay_diamond_boxcup, chequers_ecumenical_altar_simple, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_t, corexii_hall_statues_s, minmay_tree_intersection, uniq_robin, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Shields | 3 | 3.4 Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Action || total -------------------------++------- Melee: War axe || 58 Kick || 5 Armor: Scale mail || 30 Dodge: Dodged || 15 Block: Shield || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------