Dungeon Crawl Stone Soup version 0.23-a0-344-ge122d05 (webtiles) character file. 8 blexxed the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Oct 20, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (256 turns). blexxed the Skirmisher (Demonspawn Fighter) Turns: 256, Time: 00:00:22 Health: 24/24 AC: 7 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 55 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . i - +3 hand axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . e - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 war axe i - a +3 hand axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) e - a +0 cloak (worn) Scrolls g - a scroll of identify {unknown} Potions d - a potion of might h - a potion of curing {unknown} Comestibles f - a ration Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You see here a runed hand axe. i - a runed hand axe Wear which item? (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Wear which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +3 hand axe (weapon) You now have 55 gold pieces (gained 8). Found a stone staircase leading down. There is a stone staircase leading down here. A rat comes into view. A rat is nearby! The rat bites you but does no damage. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm ############ #........... #.########## #.#......# #.#.####.### ..###########.#.#....... ......†@....#.#.#.##.### ###########.#.#.#..#†# ######.#.#.#.##.# #.........#......# #.#####.###....### #.# #....# # #.# #....# #.#.# #....# #.#.#.###....##### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) 2 kobolds (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blexxed the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 255 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 255 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 256 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_radiant_lines Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: War axe || 22 Hand axe || 1 Armor: Scale mail || 11 Dodge: Dodged || 7 Block: Shield || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------