Dungeon Crawl Stone Soup version 0.22-a0 (webtiles) character file. 11 belegose the Ducker (level 2, 0/21 HPs) Began as a Merfolk Arcane Marksman on Dec 31, 2017. Slain by a kobold ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:37 (722 turns). belegose the Ducker (Merfolk Arcane Marksman) Turns: 722, Time: 00:02:37 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 29% Magic: 3/3 EV: 13 Int: 12 God: Gold: 29 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 35 stones (quivered) Armour h - a +0 robe (worn) Potions i - a potion of curing Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 2 rations g - a chunk of flesh Skills: + Level 1.5 Fighting + Level 0.1 Short Blades + Level 2.2 Throwing + Level 3.1 Dodging + Level 0.9 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. Throwing (i - inventory. (,) - cycle): d - 2 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a club You throw a throwing net. The throwing net closely misses the kobold. You completely miss the kobold. The kobold misses you. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Throwing (i - inventory. (,) - cycle): d - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a club You throw a throwing net. The throwing net barely misses the kobold. The kobold hits you with a club. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold hits you but does no damage. You completely miss the kobold. The kobold hits you with a club. You die... #.....>.................... #...........###.....(...... #...........#.#............ #......K....#.#............ #######....r.....#.#............ ##...##....g..#...#.#............ #...........###...#.#............ ..........###8#####.######....... ...........(..(K@.......<#....... ..........###8#####.######.#..... #...........### #.# ...#.. ##...##....## #.# ######...... #.# #.##.### #.# ... .# #.# .... ## ### .... You could see a kobold. Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | belegose the Merfolk Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 315 | D:1 | Reached XP level 2. HP: 3/21 MP: 3/3 719 | D:1 | HP: 1/21 [kobold/club (1)] 722 | D:1 | Slain by a kobold Vault maps used: D:1: lemuel_arrival_cross Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 1.5 Short Blades | | 0.1 Throwing | | 2.2 Stealth | | 0.9 Spellcasting | | 1.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Club || 34 Dagger || 28 Throw: Stone || 25 Javelin || 7 Throwing net || 2 Use: Potion || 1 Armor: Robe || 38 Dodge: Dodged || 90 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 17 | 0.0 | 0 | 11 | 0.0 | 722 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 11 | 0.0 | 722 +---------+---------+-------+---------+---------+-------+---------